Search found 2 matches
- 26 Feb 2004, 14:42
- Forum: Help & Support
- Topic: [NFSU] How to import vinyls using bintex
- Replies: 80
- Views: 192828
Vinyles in blue
I found why my vinyles are blue but not yet how avoid this. Vinyles are blue because the red and blue value are inverted (RGB corrspond to BGR). When i replace the blue and red values in psp7 (with my hands so it is verry long), the picture is blue in psp but in nfs its ok. Someone know this problem...
- 26 Feb 2004, 12:38
- Forum: Help & Support
- Topic: [NFSU] How to import vinyls using bintex
- Replies: 80
- Views: 192828
Wrong colors in my vinyles
Hello ! I use psp7 to create my vinyles in 256 colors (DDS ARGB) When i use my vinyles in nfs, they are blue. And when i open an original vinyle in psp7 (ex: the SKYLINE_CUSTOM1), the colors are different from the game. Do i modify the dds properties when i save it to keep the real colors ? Thank you