Search found 84 matches

by Raakone
11 Apr 2010, 01:10
Forum: NFS 2022
Topic: - What would YOU like to see next -
Replies: 133
Views: 56945

Re: - What would YOU like to see next -

The only thing I could say about "abnormal" ricing...just don't have it for AI racers, but since everyone will have different tastes...who are we to clamp down on someone who puts weird tailfins on a Lamborighini? Me, I don't do that much visual moding of my rides at all, but that's just m...
by Raakone
10 Apr 2010, 17:45
Forum: World
Topic: Need for speed world online map
Replies: 52
Views: 20544

Re: Need for speed world online map

A question....are they planning on putting back San Juan...the area that was supposed to be in NFS Carbon but removed (except for Collector's Edition races, and the tutorial race)
by Raakone
10 Apr 2010, 17:40
Forum: World
Topic: What type of road hazards would you like?
Replies: 17
Views: 3545

Re: What type of road hazards would you like?

Weather that can affect....have some races with "forced rain"....and there you have risks of aquaplaning or "involuntary drifting." Another thing, how about some kind of "pursuit breaker", that, when smashed into, releases some kind of lubricant (like oil) onto the road...
by Raakone
12 May 2007, 20:16
Forum: Carbon
Topic: The Perfect NFS Game
Replies: 152
Views: 37779

More ideas....I have it in the other thread, "Cikot" I think, it's a kind of street racing done in Malaysia, usually with motorcycles (but could be modified for auto), where you have to weave through traffic, either moving or stationary. Maybe have cikot drift (more ways to end a good drif...
by Raakone
07 May 2007, 04:29
Forum: Carbon
Topic: The Perfect NFS Game
Replies: 152
Views: 37779

It is my duty to keep mentioning "The Locus Supercar." It should be in an NFS game.

~Ra'akone
by Raakone
04 May 2007, 15:39
Forum: Carbon
Topic: The Perfect NFS Game
Replies: 152
Views: 37779

Amene to that! Teh thing is, with making up cities, you can throw in whatever elements you have. If you try to hard to have a "real" city, somebody is going to complain. And something falls short. In a madeup city, if you wanted to combine, say, Miami's highway viaducts, that zig-zag uphil...
by Raakone
20 Apr 2007, 06:54
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

Now, if you really want bad cars, why not throw in Yugos and Edsels? Of course, I'm only joking here.
~Ra'akone
by Raakone
15 Apr 2007, 05:01
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

What do you mean "using the system clock"...what, 24 hours that correspond to the player's time? I think it would be better having a faster day/night cycle.
~Ra'akone
by Raakone
13 Apr 2007, 00:33
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

You've got a point. I was just giving the only situation in which having to "gas up" would be even remotely acceptable. Sometimes it's fun to just drive around the city again and again, eh?
~Ra'akone
by Raakone
12 Apr 2007, 22:19
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

well really, what's the point of fueling up in an NFS game? I know some people want "realism", but there's a point where it reaches absurdity. Maybe one of the kinds of races takes longer, and there you DO have finite fuel, and there are several gas stations that serve as pit stops. ~Ra'ak...
by Raakone
09 Apr 2007, 15:52
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

In the case of the career mode, I can see why there isn't a character creator. The latest two installments were following the story of someone who I'll just call "The Racer With No Name." Because he doesn't have one. In my idea for NFS11, there's six different characters for both the "...
by Raakone
07 Apr 2007, 04:44
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

I agree with that, McLaren, that the "online" portion of the game should have a total free roam, and you could even "meet" new people to challenge or to participate in races by roaming around. When you get within distance, you honk your horn, and the other person will see an icon...
by Raakone
07 Apr 2007, 02:16
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

Well, I agree with Porsche this time. Exploring a junkyard on foot just isn't fun at all. Now, if someone there had an interesting part and you had to race through the junkyard to get it, and the junkyard had an interesting layout for an interesting race....that would be good.
~Ra'akone
by Raakone
30 Mar 2007, 16:06
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

which brings another reminder to get rid of the bugs...one of the "bugs" is that when hitting a pursuit breaker, and it shows the cut-scene, you may end up going across the spikes without noticing, and those still count (even though you can pass through cars during the "moment" o...
by Raakone
24 Mar 2007, 17:46
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

More jumps, eh? Sounds rather cool. And maybe somewhere there should even be places that are only "accessable" if you can clear a jump at speed. Think MW finale.
~Ra'akone
by Raakone
20 Mar 2007, 23:26
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

I agree with your ideas there!

Returning to what I believe is the original topic, my wishlist, possibly forgetting some; -DRAG RACES. And none of those irritating ones with the turns in Underground 2, either; the straight, flat roads from the original Underground were much funner. Yup, a drag race would be cool. Pedal-pounding, ...
by Raakone
18 Mar 2007, 03:18
Forum: Carbon
Topic: I hope they bring back drag racing in the next nfs game
Replies: 23
Views: 6009

WonkaVW wrote:
Of course this would stray too far away from arcadey FNF racer gameplay for it to be in NFS.
What's "FNF"?
~Ra'akone
by Raakone
17 Mar 2007, 18:09
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

Well, "Distinctive Software", who helped develop Test Drive 2: The Duel, as well as "Stunts", developed NFS I, but before it was completed, Distinctive was absorbed by EA, and became....EA Canada.
by Raakone
17 Mar 2007, 14:58
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

Well, the original company that started NFS1 (before EA got it) worked and certain Test Drive games, and NFS1 was arguably "A Test Drive in everything but name." It just went off in a different direction....or directions, as the case may be. I think the one thing that is a problem is...a)t...
by Raakone
15 Mar 2007, 06:35
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

You're not the first. Did you read parts 1 to 5 yet? They're scattered from page 11 onwards in this thread. With features like six different racers to chose in the story mode (including the "Racer With No Name" from Carbon and MW), where who you chose determines the starting car, and certa...
by Raakone
15 Mar 2007, 03:16
Forum: Carbon
Topic: NFS XI car wishlist
Replies: 116
Views: 27814

The Locus Supercar
(it's "Locus" I'm talking about.... http://www.locussupercar.com)
by Raakone
14 Mar 2007, 18:34
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

Le Ra'akone Presents..... Need For Speed: Overdrive.....Part Six Some odds and ends.... The Crunch: This is an alternate "career" mode, not like the full story mode, although you'd chose one of the same 6 racers. Here's the catch, your auto remains the same, but....you eventually get bette...
by Raakone
14 Mar 2007, 05:03
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

With games that have been "established" before they take over, they try to "pretend things haven't changed"...look at their Command and Conquer games....they decided to completly dismantle Westwood, and many company members left en masse because they were told to move. A new comp...
by Raakone
14 Mar 2007, 01:15
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

I guess the problem is.....EA "inherited" the SimCity franchise when they swallowed up Maxis. But they followed the Maxis ideology. Ditto for when they got the Command and Conquer games (and everything similar) by absorbing Westwood. But...since they had the Need for Speed franchise from a...
by Raakone
13 Mar 2007, 19:32
Forum: ProStreet
Topic: Need For Speed 11 Wishlist
Replies: 509
Views: 126289

A "low class" tuner should only ever be able to outdo a professional race car if a)the race car is "stock", b)the tuner is completly modified with all the best possible parts, and/or c)the driver of the race car is a total moron. There are those three theoretical "tiers"...

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