Page 60 of 63

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 15:33
by FloridaMarlinz
danyutz wrote:I encountered my 1st HARD raceday ... 1st r3ACT raceday, with those GTOs, I restarted the Sector Shootout 10 times, in order to finish 1st. Haven't played a Speedchallenge yet, from what I see @ Zero , they are nasty ... always said those bumps in the road are pesky >_<
Oh my god I completely agree with you i am having the exact same problem.

I'm still stuck on that Shootout which sucks and I still haven't found a way to beat it...

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 15:49
by GLoPJe
i have an question whats the best drift car because i had like 4 differend drift cars but i cant even beat ryo on the first drift race
now running a 511 hp corvette and it does no help either these things get me low on cash

and i have the same question for speed challenge shelby gt sucks at it just like the supra i had both cars feel like they dont have anymore power in 5 and 6 gear

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 16:30
by YaelDjiel
S15 and AE86 ftw
LP640 for speed

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 17:45
by Summ
Yeah.. had in mind to get an LP640 as well, once I had it unlocked and the cash to actually buy that monster :P.. but I'm not sure where it would be best utilized.. if in drags or in speed challenges.. the thing's probably too unwieldy for grip, isn't it Yael?

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 20:40
by YaelDjiel
grip dunno, havent tried it to be honest
all AWDs suck ass for drag though

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 21:03
by Danyutz
FloridaMarlinz wrote:
danyutz wrote:I'm still stuck on that Shootout which sucks and I still haven't found a way to beat it...
hey mate, just be sure you change the camera to bumper view(because the GTO is too damn big, you can't see the turns to well), then, just be sure you are equipped with lots of finger strength because i never saw a car that heavy...just be rough on the turns, just try to turn faster, break earlier and do some powerslides .. there are some turns you can't take without powersliding...it does loses some speed, but that's that.

Re: NFS Pro Street: Official Discussion Thread

Posted: 25 Nov 2007, 22:44
by YaelDjiel

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 02:02
by Summ
American Muscle.. never understood them and never will :P..
btw, the LP640 is a 70% rear - 30% forward 4wd, which can target all of the thrust at eiher extremes if need be.. but I don't suppose EA modelled it in such detail as to allow us to transfer thrust on the rear axle only.. oh well, that decides it, then.. hehe.. too bad, 'cause that thing's running 0-100 at 3.3 secs flat untuned.. would've liked to see what it could do in drag ^^

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 03:16
by YaelDjiel
well, if you'd really like to know i'll give it a try

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 04:44
by MasterGT
danyutz wrote:
FloridaMarlinz wrote:
danyutz wrote:I'm still stuck on that Shootout which sucks and I still haven't found a way to beat it...
hey mate, just be sure you change the camera to bumper view(because the GTO is too damn big, you can't see the turns to well), then, just be sure you are equipped with lots of finger strength because i never saw a car that heavy...just be rough on the turns, just try to turn faster, break earlier and do some powerslides .. there are some turns you can't take without powersliding...it does loses some speed, but that's that.
Have you tryed letting off the gas a few seconds before you brake? Then,once you get about half way around you gas. This technique usually works for me.

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 11:17
by Summ
YaelDjiel wrote:well, if you'd really like to know i'll give it a try
Nah, it's ok.. don't want to ruin your blueprints m8 =).. I'll just put it on the track myself, when I get it.. see what kind of numbers I get =). Thanks, though

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 11:19
by Danyutz
MasterGT wrote:Have you tryed letting off the gas a few seconds before you brake? Then,once you get about half way around you gas. This technique usually works for me.
I already passed that raceday.

Re: NFS Pro Street: Official Discussion Thread

Posted: 26 Nov 2007, 14:30
by Fishwhiz
what i did was cut through the grass in the first turn. it actually saved a bit of time.

Re: NFS Pro Street: Official Discussion Thread

Posted: 28 Nov 2007, 00:56
by vegettoxp
Hey Guys, I just started to play NFSPS and I have some major problems. The game don't run smooth and the frame rate is not working out for me. When I play the game, the frame rate is not moving smoothly either. Below is my System Setup and my Video card is supported, but still the gaming experiane is not good. Can someone make some suggestions on what I should do.

My Systen Setup:

Intel P4 3.0GHz W/HT
Samsung SyncMaster 226CW LCD Display (Res Max 1680 x 1050)
(What Res should I run my game in?)

nVidia 6200-LE W/128MB of Ram Graphic Card
Direct X10
System Ram: 1.5GB
OS: Vista Ultimate
Logitech Game Controller: Cordless RumblePad 2

Your Thoughts Please! Thank you!

Re: NFS Pro Street: Official Discussion Thread

Posted: 28 Nov 2007, 02:04
by Skyline_man
That monitor is awesome 8) but still too big for your video card performance, try buying another card.

Re: NFS Pro Street: Official Discussion Thread

Posted: 28 Nov 2007, 04:02
by Mathematics
vegettoxp wrote:Hey Guys, I just started to play NFSPS and I have some major problems. The game don't run smooth and the frame rate is not working out for me. When I play the game, the frame rate is not moving smoothly either. Below is my System Setup and my Video card is supported, but still the gaming experiane is not good. Can someone make some suggestions on what I should do.

My Systen Setup:

Intel P4 3.0GHz W/HT
Samsung SyncMaster 226CW LCD Display (Res Max 1680 x 1050)
(What Res should I run my game in?)

nVidia 6200-LE W/128MB of Ram Graphic Card
Direct X10
System Ram: 1.5GB
OS: Vista Ultimate
Logitech Game Controller: Cordless RumblePad 2

Your Thoughts Please! Thank you!
PROTIP: the geforce #600 and up are the gaming ones. #200s and #300s are meant for really basic stuff.

Re: NFS Pro Street: Official Discussion Thread

Posted: 28 Nov 2007, 09:10
by race_invader
:lol: Woo!! I got pro street before most western australian's! the release date was tomorrow but i got it today. :P

Re: NFS Pro Street: Official Discussion Thread

Posted: 28 Nov 2007, 18:40
by Danyutz
enjoy playing

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 04:31
by Fishwhiz
spend 10 bucks on a collectors edition patch just to get a few more cars? phh.... i finally found out how to use cheats and "unlockallthings" gets it for free. great deal, ea.

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 06:59
by heracles
Fishwhiz wrote:spend 10 bucks on a collectors edition patch just to get a few more cars? phh.... i finally found out how to use cheats and "unlockallthings" gets it for free. great deal, ea.
So you got the 4 extra career race days, or just the extra cars?

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 07:48
by race_invader
You get both...

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 13:24
by Fishwhiz
but all i want is the cars anyways, so what gives.

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 15:30
by SLJ
should i buy a pagani zonda with a free car ticket as a drag car as my drag car sux?

Re: NFS Pro Street: Official Discussion Thread

Posted: 29 Nov 2007, 23:35
by Zero260
That's the fastest drag car I've seen online... But I just think dragging a Zonda is weird.

Re: NFS Pro Street: Official Discussion Thread

Posted: 30 Nov 2007, 06:54
by SLJ
nw my game auto exit when i click on career or anything any helps?