Best Graphics - NFS-MW or NFSU2?
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- Banned
- Posts: 54
- Joined: 15 Aug 2005, 05:16
- Location: New york
Well, on my Pc at 1920x1200 there really isn't a need for vsync and everything but that and anti-aliasing is all the way up...check out this pic....the only things that aren't on are anti-aliasin and vsync, and my card is a 6800 go ultra :Di had to shrink the size of the pic though because it wouldn't let me upload it at 1920x1200LuminaryJanitor wrote:No need for vsync?? You always need vsync. Higher resolutions make it even worse, 'cause your framerate's lower. Anyway, back on topic...SparcoPusher wrote:...1600x1200, looks really good up there, no need for anti aliasing or vsync...
The environment textures in MW were much better than UG2. Much higher resolution, plus all the shader effects. Too bad about those horrible post-processing effects...
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- Ricer
- Posts: 36
- Joined: 21 Jan 2006, 16:24
I've got a feeling frame tearing isn't going to show up in a screenshot... in any case it's not going to be a problem with a static camera in the showroom .
For those who don't know what VSync does:
-Your computer generally spits out frames as fast as it can.
-Your monitor refreshes at a constant rate (eg 60 times a second).
-Often your PC will be sending a new frame during a monitor refresh.
-When this happens, half the frame will display now, and the other half won't show up until the next refresh.
-VSync synchronises the computer with the monitor, to make sure that the frames and refreshes always match up.
So unless the game's capped at 60fps, your monitor's at 60Hz, and your framerate never dips by even 0.1fps, VSync will always be an improvement (though it may be hard to spot, comparing before and after, if you don't know exactly what you're looking for).
What I'm really saying is... What reason could you possibly have for turning it off?
For those who don't know what VSync does:
-Your computer generally spits out frames as fast as it can.
-Your monitor refreshes at a constant rate (eg 60 times a second).
-Often your PC will be sending a new frame during a monitor refresh.
-When this happens, half the frame will display now, and the other half won't show up until the next refresh.
-VSync synchronises the computer with the monitor, to make sure that the frames and refreshes always match up.
So unless the game's capped at 60fps, your monitor's at 60Hz, and your framerate never dips by even 0.1fps, VSync will always be an improvement (though it may be hard to spot, comparing before and after, if you don't know exactly what you're looking for).
What I'm really saying is... What reason could you possibly have for turning it off?
- WhereIsTheNsx
- Drift King
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