motor city
- SuperRacer
- NFSUnlimited Staff
- Posts: 1125
- Joined: 11 Sep 2002, 21:50
- Location: USA
- Contact:
- SuperRacer
- NFSUnlimited Staff
- Posts: 1125
- Joined: 11 Sep 2002, 21:50
- Location: USA
- Contact:
The cars where 50' to 80' americans. The nic thing about it was that you had lots of parts to replace to build a hotrod. You could change allmos everything in the car mechanik and the where many replacements. You had some cheaper, other not so much, some had more weight than others, and of course the price. I remember not allways the las of the list was the baest. I bought once a distributor which could reach 10000rpm and up to 900hp, which the las item uon the list couldn't do. It was hevier anyway.
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- Stock
- Posts: 3
- Joined: 13 Nov 2003, 20:48
Re: motor city
OK guys I am in the hear that MCO may be back. EA is starting NFS wo for pc under the same guide lines as MCO only a heck of a lot bigger server area. and that same server may contain enough space to bring MCO back only better
Re: motor city
Now, that HAS to be the oldest post ever revived. 6 years 3 months FTW.sgtskid wrote:OK guys I am in the hear that MCO may be back. EA is starting NFS wo for pc under the same guide lines as MCO only a heck of a lot bigger server area. and that same server may contain enough space to bring MCO back only better
Last edited by Koffy on 19 Feb 2010, 03:44, edited 1 time in total.
Re: motor city
koffy look at the date of the post
Damn you guys are freggin crazy
Damn you guys are freggin crazy