Hello tuners,
Does anyone else think that the vynil application system in SHIFT is a pain in the backside? You cannot mirror your graphics design from one side of the car to the other and, there is a limit on how big decals can be smart move EA The vynil selection is much less than in Prostreet, and I am having trouble painting wheels any advice? I feel by trying to much to make the vynil system more creative and better they have lost some of the NFS magic, that featured in previous games.
I am sorry if I am going on a bit, but I felt I needed to get this of my chest and now I feel much better Can anyone tell me how to get the most out of SHIFT's vynil system please
Thanks very much!
The unusual vynil system in SHFT
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- Turbo Charged
- Posts: 138
- Joined: 06 Dec 2006, 19:44
- Location: kent
- Contact:
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- Turbo Charged
- Posts: 138
- Joined: 06 Dec 2006, 19:44
- Location: kent
- Contact: