NFS PS: Make all cars (189) available

Discuss editing Need for Speed ProStreet.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby jsskppnn » 14 Jan 2008, 16:12

Thank you for this:

Image

:) Jussi

Join International Street Racing Community to extend your gaming experience...
User avatar
jsskppnn
Ricer
Ricer
 
Posts: 42
Joined: 16 Sep 2007, 20:30
Location: Finland

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 15 Jan 2008, 01:03

Well have fun with it, it's the best car for speed challenge.
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby 888Veyron » 15 Jan 2008, 09:08

powerof1000 wrote:Well have fun with it, it's the best car for speed challenge.

well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?
User avatar
888Veyron
Turbo Charged
Turbo Charged
 
Posts: 59
Joined: 09 Dec 2007, 06:49
Location: Philppines

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 15 Jan 2008, 09:12

888Veyron wrote:well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?

I have used the money editor lots, and played online lots, so I guess not :D
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby 888Veyron » 15 Jan 2008, 10:26

powerof1000 wrote:
888Veyron wrote:well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?

I have used the money editor lots, and played online lots, so I guess not :D

so the price of the veyron 0 as in the picture? and you need hex-editing?
User avatar
888Veyron
Turbo Charged
Turbo Charged
 
Posts: 59
Joined: 09 Dec 2007, 06:49
Location: Philppines

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 15 Jan 2008, 11:21

Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.
Attachments
$0.JPG
$0
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby Ledge68 » 16 Jan 2008, 08:54

I downloaded the Patch and the 5 CE cars are there but the other codes don't unlock the others? Also where do I put the saved game file that I downloaded??
Ledge68
Stock
Stock
 
Posts: 1
Joined: 16 Jan 2008, 08:48

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 16 Jan 2008, 09:20

Ledge68 wrote:I downloaded the Patch and the 5 CE cars are there but the other codes don't unlock the others? Also where do I put the saved game file that I downloaded??

Try entering all of the codes, if that doesn't work, then re-patch the nfs.exe file and try again. If that still doesn't work, then try re-installing either the 1.1 patch or the whole game. The folder you put savegames in is, My Documents/NFS ProStreet.
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby 888Veyron » 16 Jan 2008, 09:23

powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.

no i mean hex-editing for the codes because some say it does not work so just want to be sure.
User avatar
888Veyron
Turbo Charged
Turbo Charged
 
Posts: 59
Joined: 09 Dec 2007, 06:49
Location: Philppines

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 16 Jan 2008, 09:25

888Veyron wrote:
powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.

no i mean hex-editing for the codes because some say it does not work so just want to be sure.

Do you mean hex-editing for the car codes or hex-editing for the cheat codes?
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby 888Veyron » 16 Jan 2008, 09:29

powerof1000 wrote:
888Veyron wrote:
powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.

no i mean hex-editing for the codes because some say it does not work so just want to be sure.

Do you mean hex-editing for the car codes or hex-editing for the cheat codes?
cheat codes also do you need to rename like that blabla or i don't know
User avatar
888Veyron
Turbo Charged
Turbo Charged
 
Posts: 59
Joined: 09 Dec 2007, 06:49
Location: Philppines

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby powerof1000 » 17 Jan 2008, 13:16

888Veyron wrote:cheat codes also do you need to rename like that blabla or i don't know

You have to modify the nfs.exe file with a hex-editor.
www.soundcloud.com/spyre
User avatar
powerof1000
Drift King
Drift King
 
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby Andreaz1 » 19 Jan 2008, 19:06

So if I have got this right.. You download the patch first, and then you just enter the codes in the game? That easy? :shock:
Image
Andreaz1
Turbo Charged
Turbo Charged
 
Posts: 160
Joined: 19 Jan 2008, 17:17
Location: Sweden

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby prince1142003 » 19 Jan 2008, 19:14

1. Install the game
2. Install the 1.1 patch
3. Install the code unlocker patch

That's it! Now enter the new codes in the game.
Image
User avatar
prince1142003
Valued Member
Valued Member
 
Posts: 3862
Joined: 23 Feb 2005, 06:03
Location: Enjoying college life.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby Andreaz1 » 19 Jan 2008, 19:19

... .... IT WORKED :mrgreen: Thank you so much :mrgreen:
Is it OK if I give this link to my friends?
Image
Andreaz1
Turbo Charged
Turbo Charged
 
Posts: 160
Joined: 19 Jan 2008, 17:17
Location: Sweden

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby prince1142003 » 19 Jan 2008, 19:21

It's not my program. Contact the author of the tool.
Image
User avatar
prince1142003
Valued Member
Valued Member
 
Posts: 3862
Joined: 23 Feb 2005, 06:03
Location: Enjoying college life.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby Andreaz1 » 19 Jan 2008, 19:22

Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?
Image
Andreaz1
Turbo Charged
Turbo Charged
 
Posts: 160
Joined: 19 Jan 2008, 17:17
Location: Sweden

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby BorisAnthrax » 21 Jan 2008, 01:46

Help! Something is wrong. I tried running the NFSPatch and it keeps telling me 'Component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid. I have tried uninstalling and installing the game twice, applied the 1.1 patch, etc, etc. Does this work for Vista? I tried running as Administrator and Compatibility Mode.
BorisAnthrax
Ricer
Ricer
 
Posts: 5
Joined: 20 Jan 2008, 21:19

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby prince1142003 » 21 Jan 2008, 01:52

Andreaz1 wrote:Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?

You're sure you've applied the official 1.1 patch correctly?

BorisAnthrax wrote:Help! Something is wrong. I tried running the NFSPatch and it keeps telling me 'Component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid. I have tried uninstalling and installing the game twice, applied the 1.1 patch, etc, etc. Does this work for Vista? I tried running as Administrator and Compatibility Mode.

Make sure you have the COMDLG32.OCX file in C:\Windows\System32. If it's not there, you can get a copy from here.

If that doesn't work, then there's a few more things you could try:
Press the Windows Key + R at the same time (basically, bring up the Run box) and type in regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx. Press ENTER, and you should get a confirmation box. If you do, you're good to go. If it doesn't work, then there's something deeper wrong with your computer.
Image
User avatar
prince1142003
Valued Member
Valued Member
 
Posts: 3862
Joined: 23 Feb 2005, 06:03
Location: Enjoying college life.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby BorisAnthrax » 21 Jan 2008, 03:02

The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.
BorisAnthrax
Ricer
Ricer
 
Posts: 5
Joined: 20 Jan 2008, 21:19

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby SAAM007 » 21 Jan 2008, 03:17

BorisAnthrax wrote:The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.


wait 30 seconds untill I update the patch in this forum. and download the new version it doesn't use the COMDLG32.ocx. (or download the patch from my web-site that I just updated)

EDIT: new version is there now. don't use COMDLG32.ocx (using comdlg32.dll instead :lol: )
NFS Pro Street exe patch/ career patch/ 100% career
http://www.saam007.com/pages/nfsps.php
User avatar
SAAM007
Ricer
Ricer
 
Posts: 13
Joined: 31 Dec 2007, 12:33

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby SAAM007 » 21 Jan 2008, 03:24

prince1142003 wrote:
Andreaz1 wrote:Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?

You're sure you've applied the official 1.1 patch correctly?


He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.
NFS Pro Street exe patch/ career patch/ 100% career
http://www.saam007.com/pages/nfsps.php
User avatar
SAAM007
Ricer
Ricer
 
Posts: 13
Joined: 31 Dec 2007, 12:33

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby BorisAnthrax » 21 Jan 2008, 03:58

SAAM007 wrote:
BorisAnthrax wrote:The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.


wait 30 seconds untill I update the patch in this forum. and download the new version it doesn't use the COMDLG32.ocx. (or download the patch from my web-site that I just updated)

EDIT: new version is there now. don't use COMDLG32.ocx (using comdlg32.dll instead :lol: )


That worked. Thank-you and nice cars.
BorisAnthrax
Ricer
Ricer
 
Posts: 5
Joined: 20 Jan 2008, 21:19

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby Andreaz1 » 21 Jan 2008, 19:47

SAAM007 wrote:He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.

Yes, thanks ;) But I won't install those 113 pre-tuned cars though, gets kind of a mess in the car lot :P
Image
Andreaz1
Turbo Charged
Turbo Charged
 
Posts: 160
Joined: 19 Jan 2008, 17:17
Location: Sweden

Re: NFS PS: Make all cars (76) available (requires v1.1)

Postby SAAM007 » 21 Jan 2008, 20:02

Andreaz1 wrote:
SAAM007 wrote:He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.

Yes, thanks ;) But I won't install those 113 pre-tuned cars though, gets kind of a mess in the car lot :P


You can install buy every pre-tuned car you like then remove them ;) that what I am doing to try those cars.
NFS Pro Street exe patch/ career patch/ 100% career
http://www.saam007.com/pages/nfsps.php
User avatar
SAAM007
Ricer
Ricer
 
Posts: 13
Joined: 31 Dec 2007, 12:33

PreviousNext

Return to Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron