custom vinyls for NFSU2 and NFSMW now possible!!!

Discuss editing Need for Speed Most Wanted.

Postby SRDragoon20 » 12 May 2006, 23:38

hey i just did a mustang vinyl for the radio station i working at heres the pic

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Postby Bulletboy » 12 May 2006, 23:42

looks good :)
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Postby toineed » 13 May 2006, 01:09

Does anyone know a simple way to get the colors right? Cause i made a vinyl but my colors are wrong ingame! Like in photoshop something is red and ingame it's blue. I know cause i made some vinyl for nfs underground. But there has to be an easy way to do it. Hope u guys know what i'm talking about and i hope someone knows a solution. And everytime i use bintex0,4 it says: stop statement encountered and i can't load with bintex. I think with bintex0.4 i can fix the color problem.
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Postby Pelado » 13 May 2006, 01:58

Did anybody remember how to make the mask? Please help.
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Postby toineed » 13 May 2006, 02:30

Did anybody remember how to make the mask? Please help.
Just make make everything white what your custom vinyl covers! Just extract a original vinyl and it's mask to see what i'm talking about.
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Postby Bulletboy » 13 May 2006, 03:30

i made a vinyl for ug2 just to see how it turns out, it looked pixelated and black and white. when i went to the tuning curcuit it disappeared, then i went back to the main menu and the game crashed. either the game doesnt accept it, or mwtex has got some major bugs.
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Postby toineed » 13 May 2006, 11:26

Time to show u guys some progress screens :D It has bad quality cause i had to resize the original textures sow. And i have to make the pink X gold then it's finished. Hope u guys like
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Postby xHaZxMaTx » 13 May 2006, 11:30

:shock: Dude, that's awesome!!
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Postby cparty » 13 May 2006, 11:57

toineed wrote:Does anyone know a simple way to get the colors right?

The method written in the BinTex ReadMe should work fine:
BinTex ReadMe wrote:Special Notes On Unique Vinyls (Adobe Photoshop 7/8):

Unlike normal vinyls, unique vinyls may use colors other than red, green, and blue. However, due to a format difference for the texture palette in the DDS files, the red and blue color channels are swapped. This needs to be fixed by one of the following methods:

With Photoshop:

  • On the menu, go to Image->Mode->Adjustments->Channel Mixer
  • Choose Red as the output channel. In the source channel, enter 0% for Red and 100% for Blue.
  • Choose Blue as the output channel. In the source channel, enter 0% for Blue and 100% for Red.
  • Click on OK


greets
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Postby toineed » 13 May 2006, 12:03

Wel Cparty i tried that but it didn't come out the good way. the red turned out orange in the game and the gold was light blue. thx anyway :wink:
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Postby cparty » 13 May 2006, 12:57

toineed wrote:Wel Cparty i tried that but it didn't come out the good way. the red turned out orange in the game and the gold was light blue. thx anyway :wink:

it works here (for MW at least, makes sense as its BGR encoding instead of RGB) so you might have done a step wrong.
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Postby toineed » 13 May 2006, 14:10

maybe...i just didn't get it to work :\ Wel i solved an other way. I just exported a vinyl with the right color ingame and opened it in photoshop and then i compared it with the custom vinyl it works also but it's just more work :?
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Postby xHaZxMaTx » 13 May 2006, 14:14

Is the CF on your RX-7 part of your vinyl?
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Postby toineed » 13 May 2006, 14:16

CF? carbonfiber! if so yes it's part of it!
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Postby Tuner Z » 13 May 2006, 18:16

löl
a week ago i made an apexi rx 7, too :D

and on my mazda the cf is a part of the vinyl too
http://www.nfs-center.de/forum/showpost ... stcount=16 :lol:
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Postby Bulletboy » 13 May 2006, 18:40

the car looks great tuner z, any chanse of a ug2 version, ive been trying to make one myself but it never turnsout good.
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Postby 99k » 13 May 2006, 21:28

I dont know if anyones noticed but a mw custom vinlys section is up!!!!!!!!
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Postby BKize_GT » 13 May 2006, 22:24

Vinyl section up 8)

EDIT: 99_K beat me to it :wink:
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Postby Bulletboy » 14 May 2006, 00:05

i can only say: people start uploading your work, pls!
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Postby canhoto » 14 May 2006, 01:32

Bulletboy wrote:i can only say: people start uploading your work, pls!



WORD!!!!!!!!!!!!!!!!!!!!
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Postby toineed » 14 May 2006, 11:35

For those who are interested i uploaded my Apex RX-7 vinyl!
And A Subaru WRC!
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I'm so bored today so i made the 2f2f lancer! I uploaded it sow it can be downloaded soon!
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Postby canhoto » 15 May 2006, 12:37

dumb question: i've downloaded a vynil from nfsunlimited... how do i get it in the game?


could you pls explain step by step?

thanks in advance
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Postby toineed » 15 May 2006, 16:15

download mwtex
download and unzip/unrar a vynil
start mwtex
right mouse click and load: c:/programfiles/eagames/need for speed most wanted/cars/RX-7/vynils
search for the name of the .dds file from the vynil you downloaded. for example RX-7_UNIQUE01.dds
then right click on it and select import. Then select the file RX-7_UNIQUE01.dds from the vinyl u downloaded. Do the same with the RX-7_UNIQUE01_MASK.dds
close the program and start nfsmw and the RX-7 unique vinyl 1 will be replaced by the vinyl you've downloaded.

Hope you understand cause i am too lazy to type more!
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Postby Bulletboy » 15 May 2006, 17:23

toineed pls make the apexi vinyl for ug2's rx7 :)
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Postby toineed » 15 May 2006, 19:01

ok i will :D
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