Tutorial: Disabling the barrels in NFS:HP2

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SuperRacer
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Tutorial: Disabling the barrels in NFS:HP2

Post by SuperRacer »

Disabling the barrels is very easy to do.
Go to your NFS6 demo directory, then AI, and make a backup of AIChaseDefs.ini. Then open that file. Locate "helicopterProjectileDropHeight" and change its value to 1.0. If you get an error when you try to save the file, right-click on it, go to Properties, and uncheck Read-Only. If this doesn't work for you, read this thread on NFSCheats.
666
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Disabeling the Police

Post by 666 »

In that same file are the first few lines the cop folow time, change them all into 1 and they will folow you for 1 second. :lol: This leaves no time for the chopper to get there. And some easy money, go drive 8 laps with traffic, police and oponents, on advanced and 60.000 EA poins is possible !

Want some easy track scoring, edit a track....ini somewhere, you have the money for normal reverese and these mirrored, change these numbers into 1 or 2 and if you have 500 EA points you can unlock all the tracks. :wink:

Of course you'll have to click a few times to unlock them all. :?
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Post by jancleynen »

Hey you're from Holland so we speak the same language..............
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Post by exonn »

if you still dont know how to make all tracks and cars to cost 1$ so shame on you. you shud open a car folder and find a text doc in wich ther a all costs of cars so you shuld change it to 1 and thats all. if you want you can find mor files like this and make a reset speed (speed when you pres r and cpu gets you back on track) to 120 or more. then you will reset your car you will start at 120km/h. you can change your money to 10000000000$. just experiment with thous files.
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Post by exonn »

=)
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Post by SuperRacer »

Stop replying to old threads and don't double-post!!!
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Post by exonn »

ok, sorry...
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