*VIPER SRT 10 released*

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viper_gts
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*VIPER SRT 10 released*

Post by viper_gts »

here's my next project. the Dodge viper srt 10

1361 for the body in the pic
602 poly's per wheel (i will probaly shed another 100 or so of them)
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snap 1.jpg
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Last edited by viper_gts on 16 Jul 2003, 00:46, edited 8 times in total.
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Post by T-Shine »

WOW, nice!!! Looks very accurate! ! ! !
Great work, Mr. GTS :mrgreen:
Love the rims aswell :wink:
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Post by viper_gts »

thx T-Shine :) , 3D headlights and 2D tail lights complete. the tail light textures are only temp.
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Post by T-Shine »

WOW, the accuracy that DanR (unfortunately) didn't achieve, you definately did :!: :!: :!:

Great work, awesome lights!
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viper_gts
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Post by viper_gts »

thx T-Shine :) i'm going for as much accuracy as possible. i'm even considering my first dash for this car :wink:
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Post by Bojan »

This is improving very fast... In one day you completed almost the whole 3d mesh!

Well, dashes are very important if you ask me. I always raced in dash view :)
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Post by T-Shine »

Holy *PooP* ! You work extremely fast :shock: Looks great !
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rt/10

Post by GTS »

Forwhat Need For Speed is it for?
Laterz
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viper_gts
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Post by viper_gts »

thx for the comments :D , the cars going to be for nfs4
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Post by Koffy »

Looks pretty good. Very nice work! :D
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Post by viper_gts »

thx koffy. i've started the interior now. here's some pics of what i got so far :)
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Post by Koffy »

Noew that I think of it, I've never seen the interior of the new viper.
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viper_gts
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Post by viper_gts »

here's a pic of the new vipers interior
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Post by viper_gts »

and some new pics. all thats left.....is too find good wheel textures, texture the interior and finish off the dash :)
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Post by T-Shine »

WoW..... Simply amazing!

The only thing I can put my finger on is the headlights.
Could you try post a 3/4 pic of the car, so I can see the headlights, plz?
I'll try edit the pic and show you what I meant :wink:
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Post by viper_gts »

thx T-Shine :) , here's some more pics........what is it thats wrong with the headlights?, i've recently noticed i've still got to add the indicator lense............anything else?
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Post by Koffy »

Looks very good in the game. Is this one going to be customizeable?
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Post by T-Shine »

I tried edit a pic, to show what I mean.
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Post by viper_gts »

without words i know exactly what you mean :wink: ................thx T-Shine, i've decided to redo the headlights anyway. :)
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Post by viper_gts »

fixes since last update include rounded front bumper, more smoothing done, 3d headlights rebuilt and head light surrounds resized (thx to T-Shine for pointing out they were too big)

ps. the bumper was not fixed on the ingame screenshots (may look a little pointed), but the fifth screenshot shows the fixed bumper

left to do list:
make the rear wheels a little bigger and add brake discs
texture interior + driver
create damage model
finish dash
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Snap2.jpg
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Post by viper_gts »

the other pics:
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Post by T-Shine »

Great! Great! Great! GREAT! Looks awesome!
Very smooth work there! 8)
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Post by Koffy »

It lookks nice on the track :) , but in the last pic the interior looks little crappy :? .
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Post by viper_gts »

i'm still in the progress of texturing the interior.........it will look alot better once it's textured. the only thing i'm missing just now is the dials.........i can't find any decent pics of them anywhere.........i've been into over 500 sites with no luck. i'll post pics of the interior 2moro
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Post by viper_gts »

here's a pic of the steering wheel for the dash view :wink:
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