Gillet Vertigo*Finished*
Gillet Vertigo*Finished*
hi ppl..........me again
this is the revival of a project i started a couple of months ago, but was too mentally exhausted to finish it (too many curves), but i will resume it now and i will also be doing a honda crx del sol along side it.
this is the revival of a project i started a couple of months ago, but was too mentally exhausted to finish it (too many curves), but i will resume it now and i will also be doing a honda crx del sol along side it.
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- Snap1.jpg
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- s2.jpg
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Last edited by viper_gts on 28 Jul 2003, 21:13, edited 9 times in total.
thx T-Shine , i'm getting better with each car i make, the only thing i think i really need to improve on just now is the normals, but i think i'm starting to get that as well.............once i make a car that i'm completely happy with (which i hope is one of them), i'll be taking a break from modeling for a few weeks to learn how to render and a few other things i want to learn, i'm a pretty fast learner.....so hopefully my break from modeling won't take too long
here's the next update on the crx with complete Kingdom Streetfighter II bodykit and Binno B930 rims. complete :HB + 4 rims = 5910 poly's
3D details include.....window trim on all windows, 3D fuel cap, 3D door handles and some body lines.
P.S. after i release the car, the binno rims and the full bodykit will be up for download in the parts section, so any wanting to use can (as long as credits are giving )
3D details include.....window trim on all windows, 3D fuel cap, 3D door handles and some body lines.
P.S. after i release the car, the binno rims and the full bodykit will be up for download in the parts section, so any wanting to use can (as long as credits are giving )
thx mate , here's the prints here.......unfortunately the prints are for the newest model and i'm trying to do the '97
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