Completely agree here. Ea needs to return back to its roots..2furio wrote:I think it's time to REALLY return to its roots, like pre-Underground roots. We need Hot Pursuit 3, NOT Most Wanted 2. I want supercars with awesome scenery from all around the world with epic police chases. I don't even want free roam since the tracks just suck and there's nothing memorable about them but if EA concentrate on a few tracks (say 10 maybe) and work on every single turn and shortcut of the track (think High Stakes and Hot Pursuit 2 but better). We just need an EVOLUTION of the classic NFS, not a revolution.
Tbh, i dont care about a huge city and free roaming. Bring back individual and innovative tracks like the the pre-undergrounds had. This will ensure some re playability, not like how in all these new nfs games all the tracks look the same because they have the same ambience ad setting.
Next, make it fun to thrash the Ai, and at the same time they can be hard too. I referring to high stakes which had great re playability because it was fun crashing Ai, making them flip, head-on into traffic, etc.. Unlike mw onwards, the Ai always felt heavier than you, and spining them or crashing them was hard/frustrating and thus booring.
Oky, Ea chosen the arcade handling option, then make it easier to handle the car and make the car lighter. I hate how in these new nfs, where there is an 'automatic brake' everytime you leave the accelerator, and how they tried to get in between both arcadic and simulation characteristics.
AND BRING BACK THE OLD NFS DEVELOPERS...THEY WERE THE TRUE NFS CREATORS AND GODS...