First Need for Speed SHIFT Patch Available

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First Need for Speed SHIFT Patch Available

Postby Bojan » 22 Sep 2009, 08:48

The first patch for SHIFT is now available which will add LAN play and add greater mouse control to the menus.
You can download it from the official site on in our Utils & Saves section.

Download the patch for SHIFT
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Re: First Need for Speed SHIFT Patch Available

Postby SLJ » 22 Sep 2009, 09:14

is this for the demo version or the retail version?
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Re: First Need for Speed SHIFT Patch Available

Postby Summ » 22 Sep 2009, 09:19

Bit useless, but sure..
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Re: First Need for Speed SHIFT Patch Available

Postby Bojan » 22 Sep 2009, 10:05

For the retail version of course.
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Re: First Need for Speed SHIFT Patch Available

Postby Danyutz » 22 Sep 2009, 10:52

For .. mouse control improvement? That's a bit lame actually, didn't even knew the mouse works.
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Re: First Need for Speed SHIFT Patch Available

Postby SLJ » 22 Sep 2009, 11:54

Danyutz wrote:For .. mouse control improvement? That's a bit lame actually, didn't even knew the mouse works.


lol? unless they allow us to move the camera to our desire position.....
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Re: First Need for Speed SHIFT Patch Available

Postby T0MMY » 22 Sep 2009, 12:23

is that the change log?

no fix for crash bug issue?
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Re: First Need for Speed SHIFT Patch Available

Postby Summ » 22 Sep 2009, 12:36

^None
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Re: First Need for Speed SHIFT Patch Available

Postby kimd41 » 22 Sep 2009, 14:50

Yay LAN.


EDIT: Failpatch, still crashing.
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Re: First Need for Speed SHIFT Patch Available

Postby elie8 » 22 Sep 2009, 14:58

LAN !!!!!! YOUPI :lol: :lol: :P :P !! I've downloaded it now :wink: !!!! Can't wait to try it !!!! =P~ :mrgreen:
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Re: First Need for Speed SHIFT Patch Available

Postby vtuning » 22 Sep 2009, 16:32

what about ps3 patches ? it's buggy too ,but for the PC crash fix is necesary. #-o
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Re: First Need for Speed SHIFT Patch Available

Postby vZv » 22 Sep 2009, 18:07

Excellent... mouse support... it was all I ever needed (/sarcasm). Ok, seriously where is optimisation patch ?
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Re: First Need for Speed SHIFT Patch Available

Postby mostwantedforlife » 22 Sep 2009, 20:17

yeh really this patch is about as useful as a bag of poo....and im not sure but i noticed that with the patch the track maps dont show up in the event details.
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Re: First Need for Speed SHIFT Patch Available

Postby Hydro_PT » 22 Sep 2009, 20:32

Wow guys, give them some time. The game was released last week. A good patch isn't done in 2 days, you know? First they must check all these forums to see what's going on, then they must start solving things slowly. Fixing a game after its release is a risky thing, so take it easy.

I can understand that some of you really want to play this game and you can't because it has bugs, but what's best: a patch that really fixes things but takes some time, or a patch that is out in 5 days but firetruck up the game even more? :)

As for this one, I won't even bother installing it. My game is fine as it is, I don't care about the mouse at all. And it might firetruck up something else in the game... I don't wanna risk that.
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Re: First Need for Speed SHIFT Patch Available

Postby xturbo » 22 Sep 2009, 21:54

elie8 wrote:LAN !!!!!! YOUPI :lol: :lol: :P :P !! I've downloaded it now :wink: !!!! Can't wait to try it !!!! =P~ :mrgreen:

FAIL.....as always

Ontopic:
This is useless tbh. Tried it and still has the random freezing during load times, having to close shift via task manager >=/
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Re: First Need for Speed SHIFT Patch Available

Postby Bojan » 22 Sep 2009, 22:25

Heh good thing to know that nobody even cares about LAN play anymore. At least I won't have to keep mentioning to EA to implement LAN play in future NFS games.
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Re: First Need for Speed SHIFT Patch Available

Postby xturbo » 22 Sep 2009, 22:56

Bojan wrote:Heh good thing to know that nobody even cares about LAN play anymore. At least I won't have to keep mentioning to EA to implement LAN play in future NFS games.

I agree with you there. It's kinda stupid to add something that could have been added in first place and leave the rest there unfixed...and yeah, i give a damn about LAN play now, it's easier to get online and find a game and race.

Another thing is that why they fix zlways online issues first and then the rest (if so) of the game? lol...it's not logic :S
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Re: First Need for Speed SHIFT Patch Available

Postby elie8 » 23 Sep 2009, 00:36

@ xturbo : i'm competing in tier 4 events !!!! so it means i'm way over 50% of the game !!!! :wink: it crashed only once !!!! JUST ONCE!!!!
@ Hydro-PT : Your voice of reason convinced me !!!! i didn't install the patch fear of some side effects !!!! :lol: :lol: As u say, the game is fine as it is !!!! :wink: :mrgreen: =P~ :twisted: 8)
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Re: First Need for Speed SHIFT Patch Available

Postby KammyworldRacerGT4 » 23 Sep 2009, 03:29

Hydro_PT wrote:Wow guys, give them some time. The game was released last week. A good patch isn't done in 2 days, you know? First they must check all these forums to see what's going on, then they must start solving things slowly. Fixing a game after its release is a risky thing, so take it easy.

I can understand that some of you really want to play this game and you can't because it has bugs, but what's best: a patch that really fixes things but takes some time, or a patch that is out in 5 days but firetruck up the game even more? :)

As for this one, I won't even bother installing it. My game is fine as it is, I don't care about the mouse at all. And it might firetruck up something else in the game... I don't wanna risk that.


EA prejudice and hostility is what be going on here, methinks?

But yeah, QFT.
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Re: First Need for Speed SHIFT Patch Available

Postby baumaxx1 » 23 Sep 2009, 07:21

I don't mind lan... that way I can go private vs. friends over hamachi or play via laptops. 256 kbps really doesn't cut it for online though XD

And about the crash issues and performance issues... not getting them... but I can't really relate with the PC I have. All I know is that it works perfectly with a GTX260 with drivers a few months old.
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Re: First Need for Speed SHIFT Patch Available

Postby Summ » 23 Sep 2009, 08:17

@Hydro - as far as I have understood from the ea forums and a decent amount of scouting on the internet, it is a PhysX thing. Basically PhysX is an nVidia developed and owned technology. They offered to share it with ATi and everyone else, but ATi is either too dumb or too proud to take the offer. So, basically, in games that use PhysX, all physics calculations are done on the graphics card, if it is an nVidia graphics card, and on the CPU, if it is an ATi card. Apparently that's what causes the game to lag so much - no odiern processor can pull it all by itself. The physics SHOULD be handled by the graphics card. So, by choosing to use PhysX for their game, SMS basically chose to take a crap on all ATi users. I don't know if this is fixable tbh. If we are to see a fix, it will probably have to come from ATi drivers, as the whole game is written to run with PhysX and that's impossible to undo. Basically what we are faced with is a stupid design decision, which to me does not feel thought through in any way. We are also faced with a graphics' titan's stupidity in not accepting cooperation, really. If they don't come up with a way to integrate PhysX, they might spend resources on developing their own alternative.. and then were does that leave us customers? Developers developing specifically for either nVidia cards or ATi cards?! What, now if I have an ATi card I am open to a range of games and closed to another?! PS3/Xbox kind of situation? That would really suck...
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Re: First Need for Speed SHIFT Patch Available

Postby TSX » 23 Sep 2009, 16:10

Hydro_PT wrote:Wow guys, give them some time. The game was released last week. A good patch isn't done in 2 days, you know? First they must check all these forums to see what's going on, then they must start solving things slowly. Fixing a game after its release is a risky thing, so take it easy.


Good game cannot be done in less than a year, and instead of making all the trailers, EA should have round up good team of beta testers to eliminate all the foibles. I doubt PC version had any beta testing, just as soon as conversion worked on PC, job done - hurry up with selling it.
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