NFSMW: Ferrari in progress !

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Postby Flameking » 26 Apr 2006, 02:58

lol. this post made me come back here xD im back lol. anyways this is truely awesome and finally the ferraris will be back. And if he cracks it cleanly, maybe he can create more cars or teach us! then we will have tons o cars that we missed like the (s2000, 350z, bugatti o_O)

=O

ty nfscars!
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Postby Skyline_man » 26 Apr 2006, 03:23

99_k wrote:What's the NFS U damage mod?


http://forum.nfsunlimited.net/viewtopic.php?t=1377
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Postby TheStig » 26 Apr 2006, 07:15

Could be a good programmer but that doesn't mean it will be a great succes.

Why can the MW code be cracked relatively easy while U1 and U2 where never cracked yet :wink:
While the engine and coding is basicly the same, eighter EA got sloppy or there is something else going on.

I am continueing to be sceptic about the whole project.
cause the 1 thing that made the cars in MW so great is the sound of it. and I don't see them adding a realistic sound for a Ferrari.

other cars would be great IMO like some honda's cause they are relatively easy when it comes to sound. you can choose a existing car that might match.

I like the general Idea if it works, but I think a ferarri would be the last mod I choose if it is only a car model.
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Postby arabnight » 26 Apr 2006, 08:39

if it comes out really good then i think ill blow off the dust of that disk and play that game again
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Postby Flameking » 26 Apr 2006, 14:20

im kinda a programmer myself and the underground 1 pc version is very hard to crack. didnt try u2 cuz i thought it was the same. if he gets it to work on mw, i might have to jump into this aswell :D
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Postby SP4RCO » 26 Apr 2006, 15:36

Shadows are missing or he is just playing with them turned OFF in options?


Anyways great job 8)
Did it 4 teh lulz
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Postby master m » 26 Apr 2006, 16:39

Well done arushan for finally cracking the code :)

I play games on my XBOX, so I can't use all those cool mods.
I'd really want to see how that F360 spyder handles, looks and sounds in NFS-MW.

anyone want to make a video :?: :D

ps: Is the 3D-model of the F360 from NFS-Hot Persuit2 ?
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Postby 99k » 26 Apr 2006, 16:40

Shadows still need to be done like it's been said this IS NOT COMPLETE THERE ARE STILL BUGS!
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Postby M@r!n0 » 26 Apr 2006, 22:26

why is writen ND4SPD on the licence plate?
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Postby 99k » 26 Apr 2006, 22:30

I dunno but NFS-Planet >>> bintex for nfsmw!!!
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Postby master m » 26 Apr 2006, 23:16

M@r!n0 wrote:why is writen ND4SPD on the licence plate?

I think it's because the 3D-model is from NFS-HP2.
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Postby PSZeTa » 26 Apr 2006, 23:34

SP4RCO wrote:Shadows are missing or he is just playing with them turned OFF in options?


Anyways great job 8)


Why don't your read before you post. -.-

It's nice stuff, can't wait to see further progress.
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Postby GINIX_2007 » 27 Apr 2006, 04:40

arabnight wrote:if it comes out really good then i think ill blow off the dust of that disk and play that game again


Me too!!! :D
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Postby Ragotech » 27 Apr 2006, 10:00

i dont think that any one still playes MW so we will all blow off the dust of that disk.
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Postby 2furio » 27 Apr 2006, 21:10

Ragotech wrote:i dont think that any one still playes MW so we will all blow off the dust of that disk.


I still do. :oops: I can never get bored of the police chases and the exotics. :) But if this is successful, it will definately lengthen the time MW will stay on my HDD.
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Can someone help me

Postby Dark Hail » 28 Apr 2006, 09:05

can u guys help me down load all of the special thing on here , like what plugs i need to connect the ps2 to the computer and a specific guide to download these things :?: :D :shock: and thanks i would really appreciat this
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Postby Tunerfreak » 28 Apr 2006, 13:15

Sorry Dark Hail, but modifications can only be carried out on a PC version of the game. You cannot connect your Ps2 to your PC unless its only to share video and audio signals over the av.
This specific modification is still being developed so it will be a while before these options are avalible to even PC users.

This thread made me play MW for a little while not too long ago, but my system is getting a bit outdated and my PSU is losing its grunt, so im currently playing with mods on Vice City until further progress is made here.

...WTF, when did I start acting even slightly formal :lol:
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Postby xturbo » 29 Apr 2006, 02:11

this is sooo cool!!! i can't wait until those dudes insert a Skyline vs a Ferrari....WOW....and COPS!!!!! what a mod guys!!!! congratulations to everyone!!!!! WOOOOWWWW...!!!!
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Postby xHaZxMaTx » 29 Apr 2006, 05:08

Maybe I can put in my own cars I've made. :)
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Postby TheNoobofFerraris » 29 Apr 2006, 22:51

:shock: Did I hear Ferrari Man?
Seems like this website is a ghost town. No longer worth a visit or anyone's time.
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Postby Sweet-16 » 01 May 2006, 08:28

seems like it's going to be a blast! i hear that Arushan is also working on a new version of Bintex to import/export textures for MW :D
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Postby BKize_GT » 03 May 2006, 04:51

HURRAH!!!

:shock: :shock: :D :D :D :D :D :D :D :D :D :D :D :D
w00t!
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Postby xHaZxMaTx » 03 May 2006, 05:33

:shock: In the fabled words of Peter Griffin... "Freakin' sweet!"
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Postby Tunerfreak » 03 May 2006, 07:32

Now im convinced something is fishy about EA's security...
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Postby xHaZxMaTx » 03 May 2006, 07:43

How do you load up the texture files in the program? :(
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