SHIFT 2 Marcus Nilsson Interview
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- Drift King
- Posts: 257
- Joined: 30 Sep 2010, 20:40
Re: SHIFT 2 Marcus Nilsson Interview
The biggest improvement from the first Shift and simulators in general would be to make it less boring... only sim that was close to that was Pro Street but it failed for other reasons...
- ElvenAvenger
- Drift King
- Posts: 999
- Joined: 07 Jul 2009, 12:38
Re: SHIFT 2 Marcus Nilsson Interview
Add tons of cars
and i will spend hours and hours buying them tuning them up and then testing out top speeds, times, engine sounds, bodykits, and all sorts of weird stuff.
and i will spend hours and hours buying them tuning them up and then testing out top speeds, times, engine sounds, bodykits, and all sorts of weird stuff.
Re: SHIFT 2 Marcus Nilsson Interview
YES, YES and again YES if I understood well so should be in the game around 130 vehicles, which we can edit. I must say that Hot Pursuit is not entirely according to my ideas and taste. Beginning to save money on SHIFT II Unleashed ..
http://plasticcarmodels.blogspot.com/
Re: SHIFT 2 Marcus Nilsson Interview
i like how he put "it doesn't get more sim than this" and "making the game fun and accessable" in 1 interview xd
still, looking forward to it, hope it doesnt fail
still, looking forward to it, hope it doesnt fail