Physics in SHIFT 2 Unleashed

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Bojan
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Physics in SHIFT 2 Unleashed

Post by Bojan »

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Rod Chong from SpeedHunters explains the direction SHIFT 2 Unleashed is taking in the physics department in this lengthy article on SpeedHunters.

If you're not into reading the whole thing, the final statement sums it up quite nicely:
So to answer your questions: YES the driving experience of SHIFT2 UNLEASHED is squarely in the realism space and the physics experience is much improved and evolved.

SHIFT2 UNLEASHED>>ON THE SUBJECT OF PHYSICS
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Reemus
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Re: Physics in SHIFT 2 Unleashed

Post by Reemus »

another step to do game better and more real imo ...this steps only help to find new potencial gamers thats my opinion
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[T][U][N][3][R]
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Re: Physics in SHIFT 2 Unleashed

Post by [T][U][N][3][R] »

Nothing I've never heard before...
Hydro_PT
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Re: Physics in SHIFT 2 Unleashed

Post by Hydro_PT »

Wow, three temperatures for the tires (inner-center-outer) and brake temperature, among other information. I like that, seems that they are actually doing some simulation there. :D Let's just hope that was all carefully designed to represent real life temperatures and not fake values or just some nice menus without real connection to what's going on in the track.

I've read yesterday an opinion from someone in a sim racing site that said SHIFT 2 actually handled really nice from a sim racing perspective. That made me happy, I just hope it is true.
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TheStig
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Re: Physics in SHIFT 2 Unleashed

Post by TheStig »

like said, nothing I never seen before in a other game.
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MEFF1091
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Re: Physics in SHIFT 2 Unleashed

Post by MEFF1091 »

Which site ?
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Zotic+
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Re: Physics in SHIFT 2 Unleashed

Post by Zotic+ »

dang beat me to it
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shinjeon9
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Re: Physics in SHIFT 2 Unleashed

Post by shinjeon9 »

Have seen before. But SMS should do more than just this stuff. Of course...can't judge the game only by its cover.
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