SHIFT 2 Dangerous Corners Trailer

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Bojan
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SHIFT 2 Dangerous Corners Trailer

Post by Bojan »

http://www.youtube.com/v/gZ8iD93Yl6g&&r ... &version=3[/embed]
SHIFT 2 UNLEASHED is the only racing game that allows you to experience not only the terror of racing around infamous corners at breakneck speed, but also the exhilaration of mastering those epic challenges. You will never see a corner the same way again. Sunday drives are for grandmothers!
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[T][U][N][3][R]
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Re: SHIFT 2 Dangerous Corners Trailer

Post by [T][U][N][3][R] »

So a track's design fail now becomes a game feature? Please.

Well at least the crashes should be nice...
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T0MMY
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Re: SHIFT 2 Dangerous Corners Trailer

Post by T0MMY »

i think it looks great, dont really get your point of a fail track design. It is a race track, what can you expect ?
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ElvenAvenger
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Re: SHIFT 2 Dangerous Corners Trailer

Post by ElvenAvenger »

Awesome :roll: im going to drive AWD cars anyway
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Re: SHIFT 2 Dangerous Corners Trailer

Post by Hydro_PT »

[T][U][N][3][R] wrote:So a track's design fail now becomes a game feature? Please.
What do you mean with that? I honestly didn't understand...
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ElvenAvenger
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Re: SHIFT 2 Dangerous Corners Trailer

Post by ElvenAvenger »

i just assumed he meant that a dangerous track=fail track.
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Re: SHIFT 2 Dangerous Corners Trailer

Post by Hydro_PT »

Then all tracks fail because all of them are dangerous when you go over the limits of the car. Eau Rouge / Raidillon is not a dangerous corner at 280 km/h for a F1, but it is a certain crash for a GT1. Just an example. :)

The most "active" tracks in the world today were carefully designed to prevent deaths by accident in corners. You have run-off areas with gravel to stop the car, you have special walls to absorb impact and many other things. The corners are designed to be correctly banked and with the necessary curbs on the right place.
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Re: SHIFT 2 Dangerous Corners Trailer

Post by [T][U][N][3][R] »

Hydro_PT wrote:
[T][U][N][3][R] wrote:So a track's design fail now becomes a game feature? Please.
What do you mean with that? I honestly didn't understand...
The point of a track is to kill off the drivers? Unless it's a public road in Romania I don't think so...

You'd think that all of these *dramatic voice* Corners of Death *end of voice* would be re-designed by now...

I'm not making any sense am I?
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AJ_Lethal
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Re: SHIFT 2 Dangerous Corners Trailer

Post by AJ_Lethal »

[T][U][N][3][R] wrote:The point of a track is to kill off the drivers? Unless it's a public road in Romania I don't think so...
Tracks don't kill people. High speeds in them does. So...
[T][U][N][3][R] wrote:I'm not making any sense am I?
No.
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Re: SHIFT 2 Dangerous Corners Trailer

Post by [T][U][N][3][R] »

AJ_Lethal wrote:
[T][U][N][3][R] wrote:The point of a track is to kill off the drivers? Unless it's a public road in Romania I don't think so...
Tracks don't kill people. High speeds in them does. So...
[T][U][N][3][R] wrote:I'm not making any sense am I?
No.
Ok I'm going back to my mom's basement then...
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Re: SHIFT 2 Dangerous Corners Trailer

Post by KammyworldRacerGT4 »

[T][U][N][3][R] wrote:
Hydro_PT wrote:
[T][U][N][3][R] wrote:So a track's design fail now becomes a game feature? Please.
What do you mean with that? I honestly didn't understand...
The point of a track is to kill off the drivers? Unless it's a public road in Romania I don't think so...

You'd think that all of these *dramatic voice* Corners of Death *end of voice* would be re-designed by now...

I'm not making any sense am I?
I honestly cant' name a time where you have, so yeah...
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Re: SHIFT 2 Dangerous Corners Trailer

Post by ElvenAvenger »

a bad driver will be able to kill himself on a completely flat, no curbs road without ANY obstacles in the way.
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Re: SHIFT 2 Dangerous Corners Trailer

Post by [T][U][N][3][R] »

ElvenAvenger wrote:a bad driver will be able to kill himself on a completely flat, no curbs road without ANY obstacles in the way.
Point taken :P
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