Handling.cfg file
Handling.cfg file
Has anyone spent any time trying to modify the handling.cfg file?I tried to understand it but not made a great progress,though i made some improvements in a few cars.If someone could help,please do it.
I tis pretty easy. It is like in GTA3.
The list at the top identifyes the letter function and some range posibilities:
The list at the top identifyes the letter function and some range posibilities:
Then the letters corespond to a data row:; > FIELD DESCRIPTIONS <
; ----------------------
; (A) vehicle identifier [14 characters max]
; (B) fMass [1.0 to 50000.0]
; (C) Dimensions.x [0.0 > x > 20.0]
; (D) Dimensions.y [0.0 > x > 20.0]
; (E) Dimensions.z, [0.0 > x > 20.0]
; (F) CentreOfMass.x [-10.0 > x > 10.0]
; (G) CentreOfMass.y [-10.0 > x > 10.0]
; (H) CentreOfMass.z [-10.0 > x > 10.0]
; (I) nPercentSubmerged [10 to 120]
; (J) fTractionMultiplier [0.5 to 2.0]
; (K) fTractionLoss [0.0 > x > 1.0]
; (L) fTractionBias [0.0 > x > 1.0]
; (M) TransmissionData.nNumberOfGears [1 to 4]
; (N) TransmissionData.fMaxVelocity [5.0 to 150.0]
; (O) TransmissionData.fEngineAcceleration [0.1 to 10.0]
; (P) TransmissionData.nDriveType [F/R/4]
; (Q) TransmissionData.nEngineType [P/D/E]
; (R) fBrakeDeceleration [0.1 to 10.0]
; (S) fBrakeBias [0.0 > x > 1.0]
; (T) bABS [0/1]
; (U) fSteeringLock [10.0 to 40.0]
; (V) fSuspensionForceLevel not [L/M/H]
; (W) fSuspensionDampingLevel not [L/M/H]
; (X) fSeatOffsetDistance // ped seat position offset towards centre of car
; (Y) fCollisionDamageMultiplier [0.2 to 5.0]
; (Z) nMonetaryValue [1 to 100000]
; (aa) suspension upper limit
; (ab) suspension lower limit
; (ac) suspension bias between front and rear
; (ad) suspension anti-dive multiplier
; (ae) flags!!! WARNING - Now written HEX for easier reading of flags
; 1st digit = 1: 1G_BOOST 2: 2G_BOOST 4: REV_BONNET 8: HANGING_BOOT
; 2nd digit = 1: NO_DOORS 2: IS_VAN 4: IS_BUS 8: IS_LOW
; 3rd digit = 1: DBL_EXHAUST 2: TAILGATE_BOOT 4: NOSWING_BOOT 8: NONPLAYER_STABILISER
; 4th digit = 1: NEUTRALHANDLING 2: HAS_NO_ROOF 4: IS_BIG 8: HALOGEN_LIGHTS
; 5th digit = 1: IS_BIKE 2: IS_HELI 4: IS_PLANE 8: IS_BOAT
; 6th digit = 1: NO_EXHAUST 2: REARWHEEL_1ST 4: HANDBRAKE_TYRE8: SIT_IN_BOAT
; 7th digit = 1: FAT_REARW 2: NARROW_FRONTW 4: GOOD_INSAND
;
; (af) front lights (0 = long, 1 = small, 2 = big, 3 = tall)
; (ag) rear lights (0 = long, 1 = small, 2 = big, 3 = tall)
Here, the rows dont match because of some thing with the forum, but in the readme they should do. To enhace the performance of a car you just have to change the values in an apropiate way.; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z aa ab ac ae ad AE AF
TAXI 1450.0 2.1 5.4 1.6 0.0 0.0 -0.25 75 1.00 0.8 0.52 5 180.0 19.0 F P 9.1 0.60 0 35.0 1.4 0.1 0.2 0.51 20000 0.25 -0.15 0.5 0.0 8002 0 1
Thanx guys..I'll look in the tools section...Seems to be easier this way..
Btw, the first time i changed sth in this file, i started a new game and i had put the wheels of the vehicle in a strange position.So in the first video that shows the car with the lawyer and tommi that is supposed to stop in the alley by the hotel never did.It kept going until it went out of the screen and nothing else happened..It kept showing this image(the alley) and the game never started..
Btw, the first time i changed sth in this file, i started a new game and i had put the wheels of the vehicle in a strange position.So in the first video that shows the car with the lawyer and tommi that is supposed to stop in the alley by the hotel never did.It kept going until it went out of the screen and nothing else happened..It kept showing this image(the alley) and the game never started..