Vector Art

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Pinecone
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Vector Art

Post by Pinecone »

I love vector art, it's my favorite form of computer art (Other then 3d Modeling)

l never made a vector art, so l posted a sample
If you can help, please give me some tips (Not links to tutorials) for the following:
-Wheel spokes
-Headlights (Harder then it looks, the most complex part of the car)
-Basic shading techniques

While you're at it, post some links of your favorite Vector Art

Edit: 3 draining hours later, l updated the picture, still waiting for some replies -.-
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Screenshot.jpg
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weedman173
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Post by weedman173 »

I can't help with any of those things but could you tell me a site or something that tells how to make that stuff, it pretty cool.
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Post by boganbusman »

I know how to do wheel spokes in 2D, but I can't do cool looking 3D ones.

What you do is make a 'perfect' circle on a new layer. Then draw your spokes, and when your done, transform & distort the wheel design to make it fit on your picture. That's the easiest way.

Here's a couple of vectors I have done where I used the same technique:
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cartoon_gt_800x600.jpg
cartoon_nsx_800x600.jpg
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Pinecone
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Post by Pinecone »

l figured out how to do wheels before you posted. The finished vector is ok in my view, but there are so many imperfections, l hope l can do better next time:
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Post by Pabl0z »

Looks pretty cool actually.
Maybe add some color to the picture? :P
lol wut
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Pinecone
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Post by Pinecone »

it's harder then it looks, and l plan to take my time, l dont want it comming out like busman's (No offense, but they dont look very good)
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Post by Stereo »

Well, boganbusman used Macromedia Flash or something like that to make it, not photoshop... So it's actually quite fair... (I think...)
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Post by Pinecone »

l didnt know, l can tell they were vectors, but they just didnt look so great
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Post by boganbusman »

Geez . . . I come here to help, and instead I get shot down :roll:
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Post by xHaZxMaTx »

Tutorial? I'd like to try some...
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Post by 99k »

boganbusman wrote:Geez . . . I come here to help, and instead I get shot down :roll:
Dude they look awesome. btw pinecone the on thing with your vector is the lines. there a bit jagged.
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Post by master m »

Aren't those "vectors" called "toons" :?:

well, atleast that's what they're called on Digimods.
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Post by 99k »

No i think theres a difference between them.
Toons use more brushing and dodge tool and vectors have more solid bits for light. Just look up some vector tutorials with google.

Speaking of digimods have you re-registered mv.design
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Post by Stereo »

I'm currently working on a toon car. (lots o' shading. :D)

Comments please. :)

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The shading is the easiest part. :D
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Post by Pinecone »

Your car seems to be a bit more air brushing then toon style, but so far it looks good
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Post by Stereo »

:) I've been using the eyedropper to select the basic color, brushed that color on the selection, and enriched it with dodge and burn. :D I think it's true thats it's not so toon style. ;)
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Post by Pinecone »

How do you plan to fill in the pixels in between?
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Post by Stereo »

Blurring... :oops:
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xHaZxMaTx
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Post by xHaZxMaTx »

Oh, I know, I could trace the picture with Autodesk, then plot it, then scan it so that it has the line thickness and smoothness (non-pixelated) and then color it in PhotoShop... you think that'll work??

-EDIT- Tried it, worked great, but not with a car. Unfortunately, I cannot post it, for it may considered explicit material. But if you would like to see it,and are 18+, either PM me, or IM me on AIM @ xXHaZxMaTXx.
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Post by Pinecone »

why dont you just go through the same process with an appropriate picture?
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Post by xHaZxMaTx »

I'm working on one right now, the point is I don't have one yet. :P

-EDIT-
Just need to color it. :)

-EDIT2-
Argh, for some reason I can't get the same picture quality as before, and I can't color it correctly. :evil:
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RX-7_Trace.JPG
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Post by xHaZxMaTx »

-BUMP-

Cool, I got it to work, it's very cartoonish, but I spent absolutely no time whatsoever shading, perhaps I'll do some tomorrow.
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RX-7_Trace-Model_Colored.jpg
Last edited by xHaZxMaTx on 09 Nov 2005, 05:45, edited 2 times in total.
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Post by master m »

99_k wrote:No i think theres a difference between them.
Toons use more brushing and dodge tool and vectors have more solid bits for light. Just look up some vector tutorials with google.

Speaking of digimods have you re-registered mv.design
offcourse I have :P

ps: We should continue this topic in the Photoshop art Topic.
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Post by Pinecone »

Nah, keep it here, this time lm making my second vector, with shading a bit more detail, but so far l need a ton of work (Shading is a booboo, and so are lights... even the tailights).

What l need to work on:
-Rims, they're not very high quality, and lacks detail
-Tailights, l had a rough drawing of them, but they look so bad that removing them for the screenshot made it look better :oops:
-Shading, still have to get it right
-Shadows and background, but that's last
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Screenshot.jpg
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xHaZxMaTx
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Post by xHaZxMaTx »

I'm already started on my next project, a Ford GT 60. I just spent like a half-hour on the rim. :roll:

-EDIT-
And here's a lot more of it.

-EDIT-2
Man, the Ford GT logo is going to be a pain in the butt. :shock:
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Ford_GT.JPG
Ford_GT_Wheel.JPG
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