Did you even try it with a wheel? Theres no way to tell if handling is realistic or not unless you use the real tool or the object being simulated, and I felt the Juiced had it down good, I found Juiced alot more realistic feeling than any NFS's, EA games tend to overdo it, possibly because they are distracted by geforces or the fell of speed verus camera position, they just turn too darn tight.DarrenR21373 wrote:No, please EA, don't make your car handling in the next NFS as bad as Juiced! I know it was supposedly more realistic, but IMHO it sucked.
I'm sure that is why they put in team racing - most of the cars were undriveable (and yes, I can drive - I used to own a reasonably quick RWD car in real life!) - I used to make my team members do all the races...
I found that the cars in Juiced are easy to control if you use a wheel, and whats realisim if you cant accidentaklly spin your car? In the NFS's you just hold the wheel full lock and swing the car round, how do you expect to do this in actual life?