The Perfect NFS Game

2006 Need for Speed Carbon
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korge
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The Perfect NFS Game

Post by korge »

In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.


Ill Start.


I would want more than just 30-40 cars.
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prince1142003
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Post by prince1142003 »

A balance of about 40-50 cars with good tracks.
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Fishwhiz
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Post by Fishwhiz »

realistic crash physics
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Post by krazyammo »

there's already a nfs11 wishlist topic
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Skyline_man
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Post by Skyline_man »

Real life (manufacturer) body kits.
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Post by MrPalmont »

But then it would need to be like 100-ts of them
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Post by korge »

In game rendered story scenes.
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Post by MrPalmont »

How about this - Those electronic guns, u can see them in beginig when u start playing Carbon. U see the movie like the guy u play for take a Supra and win a race.
And in the end cops shoot Kenji, Wolf, and that girl with muscle car from their electronic guns. So they take all electricity from the car.

It would be also cool to have Police helicopters again. Like in 2f2f, police flying a helicopter and shoot with their guns in Mitsubishi. If u have seen the movie than u understand what I mean :)
Last edited by MrPalmont on 15 Dec 2006, 15:24, edited 1 time in total.
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Re: The Perfect NFS Game

Post by GT3x24x7 »

korge wrote:In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.
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Post by Fishwhiz »

different cops
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EVO_VIII
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Post by EVO_VIII »

Fishwhiz wrote:different cops
Maybe some tank?? :lol:
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Post by MrPalmont »

na definetly not a tank if u were serios
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Post by Boosted420a »

DRAG RACING!!!
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Post by Raynar05 »

Boosted420a wrote:DRAG RACING!!!
Hell Yeah , thats the only thing that happens more than occasionally in real life where im from and its hella fun. I was disappointed because Carbon had muscle but no drag :(

My idea for a perfect game is no arcade like steering
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Post by S2000_Skyline12 »

A "Gran Turismo" amount of cars
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Post by darknight788 »

multiple cities connected by highways
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Suggestion for how would be the Next NFS after carbon

Post by Crisis »

1.More cars including Ferraris,Bugati Veyron,etc
2.Night and Day driving
3.Outrun Races
4.More traffic,like in real life
5.More highways joining cities
6.Make it become like "Second Life"
7.More realistic blur motion when "the nitrous"is pressed
8.More perfomance parts
9.Realistic Crash Physics
Now make yours 8)
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Re: The Perfect NFS Game

Post by Dragster »

GT3x24x7 wrote:
korge wrote:In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.
Are you blind? -.-

No bugs and crashes for the win... :roll:
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Re: Suggestion for how would be the Next NFS after carbon

Post by RVD »

Crisis wrote:1.More cars including Ferraris,Bugati Veyron,etc
2.Night and Day driving
3.Outrun Races
4.More traffic,like in real life
5.More highways joining cities
6.Make it become like "Second Life"
7.More realistic blur motion when "the nitrous"is pressed
8.More perfomance parts
9.Realistic Crash Physics
Now make yours 8)
eehm....realistic blur motion?? if you press the button in a real car with nitrous, you wont see any blur......




and for me: a longer and harder to win carreer mode
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Post by taz947 »

Skyline_man wrote:Real life (manufacturer) body kits.
Sure.Like that game,Juiced.
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Post by MrPalmont »

Abiliti to go on backwheel with muscle cars, like in fast and furious
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Post by joablo »

Im'a pushing ze nitro button! wtf? lol, backwheeling (running in the 90's in the background)... anyway :P i want real life tuning parts!!! and when you change exhaust the sound of the car changes! :P
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Post by Boosted420a »

Raynar05 wrote:Hell Yeah , thats the only thing that happens more than occasionally in real life where im from and its hella fun. I was disappointed because Carbon had muscle but no drag :(

My idea for a perfect game is no arcade like steering
I know. Once I found out Carbon had some decent muscle cars but there was no drag mode this time around I was very disappointed. Imagine how much fun it would be to drag race those cars. :)

Here's another one, A worth while online mode. More like how U1 was set up. It was simple, easy to use, you could see everyone in the room. It was great. I hate being jumped into a game blindly.
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Post by S2000_Skyline12 »

taz947 wrote:
Skyline_man wrote:Real life (manufacturer) body kits.
Sure.Like that game,Juiced.

And that other unimportant game...SRS
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Post by MrPalmont »

I also was thinking much about drifting.The idea is - when u start your career u can choose how much drifting it will be. Like little, much, or very much. That would be nice :-). Cause it's so cool drift in carbon but u have only like 20% drifting races in career.

That was for the first. For the second is to take out the borders and signs were to turn in canyon drifting. U have the map anyway. So it will be like in Tokyo Drift - your heart stops beating when u see that wheel camera shows like the wheel spins almost over the edge.

Also make some opponents that can push u while u drifting so it will be harder to drift. And that u have points system like in speedtraps. If u finish drifting first than your opponent loosing his points (like 1000 poits per second) untill he finish the track.

And what about way u drift. It's so wierd - if u take normal drift than for example when cars is turning to the left, wheels turning to the right side(thats realistic). But that's not happening in canyon drifts :-(.

And that will be very cool if in quick races u can create your own opponent. I mean his car.(parts, perfomance)But then u bose need to have the same car tier
Last edited by MrPalmont on 16 Dec 2006, 00:14, edited 1 time in total.
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