Prostreet career walkthrough

2007 Need for Speed ProStreet
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jeffr
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Prostreet career walkthrough

Post by jeffr »

A text version can be downloaded via this link:

nfspwt.txt

Walkthrough for new players or players starting a new career.

Summary

Provide a somewhat logical sequence of cars and upgrades to buy during career mode to avoid wasting money with duplicate cars or upgrades. The initial suggested cars are: RX8 for grip, Charger R/T for drag and the 240SX you start with for drift. The 240SX, RX8, and Charger R/T are suggested because they’re unlocked from the start, they’re cheap (240SX is free) and competitive. React race days with speed events are skipped, until after Showdown 2, which unlocks the suggested 911 Turbo for speed mode. Then the remaining React race days with speed events are completed. Super Promotion race days are the first with wheelie events, where the Charger R/T is switched to wheelie mode and the suggested cars for drag are Camaro SS or Supra. Super Promotion also has the first Texas oval event, which the RX8 can only win via a drafting strategy (described later), but by this point in career, there’s enough money to buy an alternate grip car if wanted.

The best (non-extender pack) stage 4 cars for online play are: grip – Zonda (fastest), 911 turbo (most points on sector shootout); drag – Camaro SS, (Zonda if can’t launch in 5th); speed – 911 Turbo; drift – RX7; wheelie – Charger R/T (good enough). Keep this in mind when buying alternate cars in career mode.

General tips

If your game is patched, you may want to re-install the unpatched version before starting a new career, since the patch disables the “unlockallthings” cheat code that unlocks stage 4 parts. Complete career with the unpatched version, setup your online cars, save and backup your save file, then patch your game.

Turn off autosave. Save from the race day menu after each good race. If damage occurs, you can quit an event, exit career mode, and then reload career and rerun the event, to avoid spending money or markers on repairs.

Each of the 3 showdown days are unlocked by dominating and/or winning race days in from the hub just before the showdown day. The king hubs are unlocked by setting 10 track records in the related mode (grip, drag, drift, speed). The Ryo hub is unlocked by dominating showdown 3. Race days are normally dominated before completing all events, so continue with the race day after dominating to set all track records. Some races days auto-terminate once dominated the first time, such as the challenge race days, and you’ll have to re-run them if you want to set all track and race day records.

Under gameplay / assists, you can change the mode to casual, which slows down the AI, and turns on driving aids that slow your car a little. It’s mostly useful in sector shootouts, because the AI won’t set any of the sector checkpoints, so a player can set all 12 by increasing speed on each lap. In king mode, the assists will turn on after one or more races. Unless you want them on, go into practice mode and quit, then run another race.

Grip mode – Assists make it easier to drive the cars, but slow lap times a bit. Use traction and/or stability control for rear wheel drive cars, abs for front or all wheel drive cars.

Drift mode - drifting as long as possible with the car facing the same direction (left or right) accumulates more points than changing directions. Use the handbrake (if version 1.0), or the regular brake (if version 1.1 or later), with the car sideways to extend drifts, especially when approaching the finish line to keep the car facing in the same direction. Scraping the sides of a track with the nose of a car will extend drifts also. Backing up at the start of a drift allows a car to build up speed before entering the drift course.

Qualifier race

Player runs and keeps a Nissan 240SX for grip mode.

Battle Machine

Don’t upgrade the 240SX, save the money for Charger R/T and RX8. After the first race day (challenge Chicago), is dominated, choose the Cobalt SS. Run challenge Chicago again for more money and to set remaining track records. Sell the Cobalt SS and buy a Charger R/T for drag mode. Buy stage 3 nitrous for the Charger R/T, tune nitrous +10 (far right). There are 3 standard race days with just single 1/4 mile drag races. After those, buy a stage 3 drivetrain for the 1/2 mile drag races (no tuning required).

At challenge Texas, choose the 350Z when the race day is dominated. Run it again for more money and to set remaining track records. Don’t upgrade the 350Z.

Once you have the 350Z and $37,000 or more, sell the 350Z, buy a Mazda RX8, grip mode, and buy stage 3 nitrous. Run all race days except Nevada Highway II since it has a drift event. Switch the 240 SX to drift mode and buy a stage 3 engine, setup as shown below. If there’s enough cash, buy stage 3 tires for Charger R/T and stage 3 forced induction for RX8 (setups below). Run Nevada Highway II last.

Autoscuplt body kits improve performance. The other parts don’t affect target time, so they’re probably just cosmetic.

Drag Charger R/T parts - stock: brakes, stage 2: suspension (stage 3 causes wheelies), stage 3: nitrous, drivetrain, tires, turbo, engine. The Eaton Twin Screw supercharger is probably better. Tuning: shocks and springs +8 , front tire +10, rear tire -10, steer +8, boost and nitrous +10, 1st gear middle, rest of gears and final +10. Will run sub 7.5 second 1/4 mile drag races. Later this car will be switched to wheelie car with different setup.

Grip Mazda RX8 parts - stage 3: nitrous, tires, suspension, turbo, drivetrain, brakes, engine. Tuning: both tire pressures -10, boost and nitrous +10, drivetrain, 1st +10, 2nd +6, 3rd +2, 4th -2, 5th -6, 6th -10, final +5.

Drift 240SX parts - stock: brakes, tires, suspension, stage 1: drivetrain (already owned), stage 2: nitrous (already owned), stage 3: engine. Tuning: boost and nitrous +10.

Showdown 1

If there’s enough cash, upgrade RX8 and/or Charger, then start race day.

React

Upgrade Charger and RX8 as cash becomes available. When challenge Autopolis is dominated, choose the GTO (worth more than G35) and sell it. When challenge Ebisu is dominated, choose the Supra and keep it for now (see Super Promotion drag car). Skip all the races with speed events for now. There are enough race days without speed events to unlock showdown 2.

At challenge Autopolis race day, you need more than 47,390 points to set the race day record. It's possible to set all the track records, and not end up with 47,390 points. I'm not sure if there are any other race days like this.

Challenge Ebisu has a damage bug; sometimes you'll see light damage immediately at go. If this happens, quit the race. If it's the BMW, then start a practice drift race (switches to Supra), then quit the drift practice, and restart the BMW race. If it's the Supra, start a practice race (switches to BMW), then quit the practice, and run the drift again. Setting the track record for the time attack (fastest lap) at Togue, is very difficult, and only needed if you want to set all track records. A sub 41 second lap time is required. It's easiest to do this with traction control off. If TC turns on, then quit the race, start a practice drift, quit the practice, and rerun the time attack.

Showdown 2

After showdown 2, all cars are unlocked. Buy the 911 Turbo for speed mode.

911 Turbo speed. Stock parts: suspension, brakes. Stage 3 parts: engine, drivetrain, turbo, nitrous, tires. HKS turbo may be better. Stock suspension keeps car from going airborne over hills. Tuning: both tire pressures +10, boost and nitrous values +10, all gears and final 0 (middle).

React speed events

Return to React and complete the unfinished race days using the 911 Turbo for speed.

Super Promotion

Super Promotion is the first hub with wheelie events. However the only race day with a wheelie event above the initial race day, is Texas World Speedway, so you can wait until then deal with a wheelie car. The Charger R/T will be used for these wheelie events, so a new car is needed for drag racing. You might want to get a new grip car as well.

The best drag cars are the Camaro SS if you can launch into 5th, Zonda if not. The Zonda is too costly at this point in career mode though. To launch into 5th you need to be able to assign a controller button to shift into 5th gear (using manual clutch and shifting before launching is another option). If you can’t use the Camaro SS, then the Supra is a good choice. At stage 3, both the Supra and the Camaro SS run about 6.5 seconds 1/4 miles. The Camaro SS will bounce out of control at some bumpy 1/2 mile tracks if you don’t ease off the throttle (explained later).

The RX8 is fast enough to win all career events, except drafting is required for the Texas oval (explained later). The only cars faster than the RX8 are 911 Turbo, $326,650, Ford GT, $354,650, and Zonda, $966,100. The 911 Turbo is the easiest of these to drive (you may want to turn on ABS to prevent understeer), and gives the most points. The Ford GT is only a bit faster than the 911 and more difficult to drive at high speed. The Zonda is the fastest car, but costly. Setups below.

Charger R/T wheelie parts: buy stage 3 suspension (required for wheelies). Other parts same as before. Stock: brakes. Stage 3: engine, drivetrain, suspension, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front shock compression +10, rear shock compression -10, front shock rebound -10, rear shock rebound +10, front spring +10, rear spring -10, ride height +10, front tire pressure +10, rear tire pressure -10, boost and nitrous +10, gears all 0 (middle).

Supra drag parts: Stock: brakes. Stage 2: suspension. Stage 3: engine, drivetrain, turbo, tires, nitrous. HKS turbo maybe better than others. Tuning: both nitrous boost values +10, all gears and final +10.

Camaro SS drag parts: Stock: suspension and brakes: Stage 3: engine, drivetrain, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front tire pressure +10, rear tire pressure -10, engine boost and nitrous +10, gears 1->4 0 (not used), 5th -10, 6th 0, final +10. Launching: hold rpms above green area, hit 5th gear and nitrous at same time to launch. Leave car in 5th gear for 1/4 mile, shift into 6th for 1/2 mile.

911 Turbo grip parts: All stage 3, HKS turbo charger may be best. Tuning: both tire pressures -10, engine boost and nitrous +10, drivetrain default.

Ford GT grip parts: All stage 3, HKS turbo charger may be best. Tuning: ride height -10 (+10 for Texas oval), front tire pressure 0, rear tire pressure -10, steering +10, engine and nitrous +10, drivetrain all gears -10, final -5.

Zonda grip parts: All stage 3, HKS turbo charger may be best. Tuning: both tire pressures -10, engine boost and nitrous +10, drivetrain all gears -10, final 0.

After dominating challenge Autopolis, choose the Viper and sell it.

Showdown 3

Nothing special

King hubs

You win each of the king cars, with all stage 4 parts. The RX7 is the only useful car in this group. Use either the 240SX or the RX7 against Ryo, either is good enough. The RX7 is better, but you may be used to the 240SX by now. Now would be a good time to buy the Zonda for grip mode and other cars you want to use for online racing since there is a chance you’ll win some stage 4 parts.

Camaro SS bounce issue on some 1/2 mile drag events

Some tracks are bumpy near the end and can total the Camaro SS if an all out run is attempted. At Infineon, slow to about 180mph as the car goes over the hill, for about a 12 second run. Autopolis will upset the Camaro; keep it in 5th gear until it settles down.

RX8 at Texas oval

RX8 needs to draft at the Texas oval. Change 6th gear to -6, final to +10. Afterwards, set 6th back to -10 and final to +5. In the grip race, the RX8 needs to draft the leading AI cars and use nitrous at the end to win the race. This may take a few retries. In the time attack race, the RX8 has no chance of catching up to the AI. Instead just wait at the starting line until the AI opponents are about 3/4 the way through on the first lap, then take off, and draft the lead AI opponent car while it is doing it’s second lap. At the end of this lap, slow down a bit just before the start / finish line, then use nitrous to catch back up and draft again, then use nitrous again just before end of lap.

Online cars

Use the “unlockallthings” cheat code to unlock stage 4 parts. If you patched your game you’ll need to run the pre-king event race days repeatedly and hope by chance to get the stage 4 parts via markers. Sell all the king cars but the RX7 to avoid using them as backup cars and possibly wasting stage 4 markers.

Grip Zonda parts: all stage 4, full racing turbo. Tuning: both tire pressures -10, steering +10, engine boost and nitrous +10, drivetrain all gears -10, final -5.

Drag Camaro SS parts: all stage 4 but brakes, use full racing turbocharger, install stock suspension after tuning done. Tuning: shocks, springs, height, -10, front tire pressure +10, rear tire pressure -10, engine boost and nitrous +10, drivetrain 1st-4th 0, 5th -4, 6th +9, final +10, install stock suspension. Launch with nitrous in 5th, which is only possible if you can assign a controller button to shift into 5th. If this isn’t possible use the Zonda.

Drag Zonda parts: all stage 4 but brakes, use full racing turbo charger. Tuning: rear shocks, springs +10 (front 0), front tire pressure +6, rear tire pressure +10, engine boost and nitrous +10, gear 1st -10, 2nd +9, 3rd -> 6th +10, final +10 (only 1 thru 4 used).

Speed 911 Turbo parts: stock suspension, brakes, rest stage 4, use full racing turbocharger. Tuning: tire pressures +10, engine boost and nitrous +10, drivetrain – gears 1-6 default, final +5.

Drift RX7 parts: stock tires, suspension, brakes, rest stage 4. Tuning: engine boost and nitrous +10, drivetrain - 1st +10, 2nd +6, 3rd +2, 4th -2, 5th -6, 6th -10, final +10.

Drift Camaro SS parts: stock tires, suspension, brakes, rest stage 4. Tuning: engine boost and nitrous +10, drivetrain - 1st +10, 2nd +6, 3rd +2, 4th -2, 5th -6, 6th -10, final +10.

Wheelie Charger parts: all stage 4 but brakes. Tuning: front shock compression +10, rear shock compression -10, front shock rebound -10, rear shock rebound +10, front spring +10, rear spring -10, ride height +10, front tire pressure +10, rear tire pressure -10, engine boost and nitrous +10, drivetrain default.

Summary of cars you win (CE means collectors edition):

240SX - start of game

Battle Machine:
Cobalt SS or Honda Civic - Challenge Nevada
Nissan 350Z or VW GTI - Challenge Texas
Chevelle SS or Lexus IS350 - CE Challenge Willow Springs

React:
Pontiac GTO or Infinity G35 - Challenge Autopolis
BMW M3 or Toyota Supra - Challenge Ebisu
Pontiac Solstice or Nissan Sylvia - CE Challenge Autopolis II

Note - all cars you can buy are unlocked after running the showdown after React.

Super Promotion:
Dodge Viper or Nissan Skyline R35 - Challenge Autobahnring
Audi RS4 or Corvette Z06 - CE Challenge Nevada II
Acura NSX or Porsche Cayman S - CE Challenge Infineon

BMW M3 E92: Grip King (Ray Krieger)
Mustang GT: Drag Queen (Karol Monroe)
Mazda RX-7: Drift King (Aki Kimura)
Pontiac GTO 1965: Speed King (Nate Denver)
Lancer Evo X: Showdown King (Ryo Watanabe)
Last edited by GT3x24x7 on 14 Dec 2008, 07:13, edited 4 times in total.
Reason: Thread stuck. Mods napping?
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uboy
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Re: Prostreet career walkthrough

Post by uboy »

Forgotten Free Car Markers...???? :wink:

I got one straight up from BAttle MAchine, by choosing Last Marker...(don't remember the race..)
Anyway better to use last marker always....

Regards...Nice Work done... =D>
--- uboy ---
jeffareid
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Re: Prostreet career walkthrough

Post by jeffareid »

Free markers are rare, and a player can complete career mode and never see a free marker, so I didn't included these in the walkthrough.
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Fogell
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Re: Prostreet career walkthrough

Post by Fogell »

Just curious, why do you need to launch in 5th on the camaro?
Twilight GT-R
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Re: Prostreet career walkthrough

Post by Twilight GT-R »

I like this guide it helped quite a bit
SIMPLEEAGLE
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Re: Prostreet career walkthrough

Post by SIMPLEEAGLE »

nice guide, helps out a lot....but my main question is the "patched style", how do I re-install the "un-patched" one, i cant use the "unlockallthings" cheat and it helps a bit. so if you can pleaes tell me how to re-install it ASAP please.:)
jeffareid
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Re: Prostreet career walkthrough

Post by jeffareid »

You need to uninstall the game, then reinstall it to get rid of the patch.
IncarnateX1
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Re: Prostreet career walkthrough

Post by IncarnateX1 »

Hey Jeff. Nice guide. I first remember seeing it on EA's forums last June.

One thing of note: The 240SX Drift setup. You said, "Tuning: boost and nitrous +10" but didn't list any induction upgrade in the setup. Since you can't tune the boost to +10 without a Stage 3 turbo, you may want to insert that.
jeffareid
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Re: Prostreet career walkthrough

Post by jeffareid »

The parts list only shows what the car came with plus a stage 3 engine, perhaps I missed the stage 3 turbo. I was trying to minimize how much I spent early on in career mode.
OutcastNeedhelp
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Re: Prostreet career walkthrough

Post by OutcastNeedhelp »

Is a toyota Supra a good drag car?

Is this a good walkthrough for offline career?
jeffareid
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Re: Prostreet career walkthrough

Post by jeffareid »

OutcastNeedhelp wrote:Is a toyota Supra a good drag car?
For career mode. Video of a stage 3 Supra in drag, 5.81 1/4 mile time:
http://jeffareid.net/nfsp/npdchisup3.wmv
Is this a good walkthrough for offline career?
That was the purpose of the walkthrough.
OutcastNeedhelp
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Re: Prostreet career walkthrough

Post by OutcastNeedhelp »

Very good video and I hope I can share you my blueprints(like the supra car)

My car does more then 25 seconds for the longer drag routes and 15 second for the shorter drag routes.
jeffareid
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Re: Prostreet career walkthrough

Post by jeffareid »

OutcastNeedhelp wrote:Very good video and I hope I can share you my blueprints(like the supra car)
If you mean my setups, all the career setups, and some stage 4 setups for online play are included in the walkthrough.
RazTaz11
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Re: Prostreet career walkthrough

Post by RazTaz11 »

You forgot the Evo 9 for Grip/Speed.
OutcastNeedhelp
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Re: Prostreet career walkthrough

Post by OutcastNeedhelp »

Why does this game have a habit of making me replay the game from beginning?
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