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Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 14 Jan 2008, 16:12
by jsskppnn
Thank you for this:

Image

:) Jussi

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 15 Jan 2008, 01:03
by powerof1000
Well have fun with it, it's the best car for speed challenge.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 15 Jan 2008, 09:08
by 888Veyron
powerof1000 wrote:Well have fun with it, it's the best car for speed challenge.
well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 15 Jan 2008, 09:12
by powerof1000
888Veyron wrote:well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?
I have used the money editor lots, and played online lots, so I guess not :D

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 15 Jan 2008, 10:26
by 888Veyron
powerof1000 wrote:
888Veyron wrote:well i use for grip it's the best for me there good handling! in grip mode and does the money editor conflict w/ PUNKBUSTER?
I have used the money editor lots, and played online lots, so I guess not :D
so the price of the veyron 0 as in the picture? and you need hex-editing?

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 15 Jan 2008, 11:21
by powerof1000
Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 16 Jan 2008, 08:54
by Ledge68
I downloaded the Patch and the 5 CE cars are there but the other codes don't unlock the others? Also where do I put the saved game file that I downloaded??

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 16 Jan 2008, 09:20
by powerof1000
Ledge68 wrote:I downloaded the Patch and the 5 CE cars are there but the other codes don't unlock the others? Also where do I put the saved game file that I downloaded??
Try entering all of the codes, if that doesn't work, then re-patch the nfs.exe file and try again. If that still doesn't work, then try re-installing either the 1.1 patch or the whole game. The folder you put savegames in is, My Documents/NFS ProStreet.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 16 Jan 2008, 09:23
by 888Veyron
powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.
no i mean hex-editing for the codes because some say it does not work so just want to be sure.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 16 Jan 2008, 09:25
by powerof1000
888Veyron wrote:
powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.
no i mean hex-editing for the codes because some say it does not work so just want to be sure.
Do you mean hex-editing for the car codes or hex-editing for the cheat codes?

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 16 Jan 2008, 09:29
by 888Veyron
powerof1000 wrote:
888Veyron wrote:
powerof1000 wrote:Well, yes, that's the price. It's a bug and will probably be fixed by EA in the future. You don't need hex-editing to get the Veyron, it's simple:

1. Apply SAAM's patch
2. Open the patch again and you will see these codes
"SAAM-CE" - Unlock Collectors Edition Pack (5 cars)
"SAAM-BP1" - Unlock Booster Pack 1 (7 cars)
"SAAM-BP2" - Unlock Booster Pack 2 (7 cars)
"SAAM-UNL" - same as "unlockallthings" v1.0
3. Enter the code/codes you want in the code entry screen.

You can use these codes more than once, and they have to be re-entered each time you go into ProStreet.
no i mean hex-editing for the codes because some say it does not work so just want to be sure.
Do you mean hex-editing for the car codes or hex-editing for the cheat codes?
cheat codes also do you need to rename like that blabla or i don't know

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 17 Jan 2008, 13:16
by powerof1000
888Veyron wrote:cheat codes also do you need to rename like that blabla or i don't know
You have to modify the nfs.exe file with a hex-editor.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 19 Jan 2008, 19:06
by Andreaz1
So if I have got this right.. You download the patch first, and then you just enter the codes in the game? That easy? :shock:

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 19 Jan 2008, 19:14
by prince1142003
1. Install the game
2. Install the 1.1 patch
3. Install the code unlocker patch

That's it! Now enter the new codes in the game.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 19 Jan 2008, 19:19
by Andreaz1
... .... IT WORKED :mrgreen: Thank you so much :mrgreen:
Is it OK if I give this link to my friends?

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 19 Jan 2008, 19:21
by prince1142003
It's not my program. Contact the author of the tool.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 19 Jan 2008, 19:22
by Andreaz1
Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 01:46
by BorisAnthrax
Help! Something is wrong. I tried running the NFSPatch and it keeps telling me 'Component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid. I have tried uninstalling and installing the game twice, applied the 1.1 patch, etc, etc. Does this work for Vista? I tried running as Administrator and Compatibility Mode.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 01:52
by prince1142003
Andreaz1 wrote:Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?
You're sure you've applied the official 1.1 patch correctly?
BorisAnthrax wrote:Help! Something is wrong. I tried running the NFSPatch and it keeps telling me 'Component COMDLG32.OCX or one of its dependencies not correctly registered: a file is missing or invalid. I have tried uninstalling and installing the game twice, applied the 1.1 patch, etc, etc. Does this work for Vista? I tried running as Administrator and Compatibility Mode.
Make sure you have the COMDLG32.OCX file in C:\Windows\System32. If it's not there, you can get a copy from here.

If that doesn't work, then there's a few more things you could try:
Press the Windows Key + R at the same time (basically, bring up the Run box) and type in regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx. Press ENTER, and you should get a confirmation box. If you do, you're good to go. If it doesn't work, then there's something deeper wrong with your computer.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 03:02
by BorisAnthrax
The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 03:17
by SAAM007
BorisAnthrax wrote:The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.
wait 30 seconds untill I update the patch in this forum. and download the new version it doesn't use the COMDLG32.ocx. (or download the patch from my web-site that I just updated)

EDIT: new version is there now. don't use COMDLG32.ocx (using comdlg32.dll instead :lol: )

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 03:24
by SAAM007
prince1142003 wrote:
Andreaz1 wrote:Argh! This works, I get they Veyron and all, but when I try and start a race with them, the game crashes :evil: And where have you people gotten your money trainers?
You're sure you've applied the official 1.1 patch correctly?
He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 03:58
by BorisAnthrax
SAAM007 wrote:
BorisAnthrax wrote:The COMDLG32.OCX file is in C:\Windows\System32. I noticed another one that came with the NFSPatch.zip. I ran, regsvr32 %SYSTEMROOT%\System32\comdlg32.ocx, and got a confirmation box. I still getting that error box when running NFSPatch.
wait 30 seconds untill I update the patch in this forum. and download the new version it doesn't use the COMDLG32.ocx. (or download the patch from my web-site that I just updated)

EDIT: new version is there now. don't use COMDLG32.ocx (using comdlg32.dll instead :lol: )
That worked. Thank-you and nice cars.

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 19:47
by Andreaz1
SAAM007 wrote:He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.
Yes, thanks ;) But I won't install those 113 pre-tuned cars though, gets kind of a mess in the car lot :P

Re: NFS PS: Make all cars (76) available (requires v1.1)

Posted: 21 Jan 2008, 20:02
by SAAM007
Andreaz1 wrote:
SAAM007 wrote:He applied a wrong one. I talk to him and it work fine now after he reinstall the game with the currect patch.
Yes, thanks ;) But I won't install those 113 pre-tuned cars though, gets kind of a mess in the car lot :P
You can install buy every pre-tuned car you like then remove them ;) that what I am doing to try those cars.