Hi, i'm new to this site and let me just kiss a lil ass 1st, what an unbelivable resource for NFS series. there that done, on with my Q?
Is there any way i can extract the geometry of the cars from either game so i can import them into my 3d app?
Any pointers in the general direction would be greatly appreciated, thanks in advance.
ps. i dont wish to re-import them as geometry.bin, so this is no big deal, just want to extract..
NFSU 1 or 2 question
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- Ricer
- Posts: 5
- Joined: 17 Dec 2005, 09:30
Wll like i say, i have a 3d App (Cinema4d) and i'm learning to model cars, by the time i learn how to model them, maybe arushan or zion will figure out how to import them, so as i say, im in no hurry to re-import into the game yet
BTW i didn't build this model, just re-textured and created the floor & BG. The car is VERY high poly and difficult to work with so i need something a little less poly intensive.
BTW i didn't build this model, just re-textured and created the floor & BG. The car is VERY high poly and difficult to work with so i need something a little less poly intensive.
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- Ricer
- Posts: 5
- Joined: 17 Dec 2005, 09:30
Wll like i say, i have a 3d App (Cinema4d) and i'm learning to model cars, by the time i learn how to model them, maybe arushan or zion will figure out how to import them, so as i say, im in no hurry to re-import into the game yet
BTW i didn't build this model, just re-textured and created the floor & BG. The car is VERY high poly and difficult to work with so i need something a little less poly intensive.
BTW i didn't build this model, just re-textured and created the floor & BG. The car is VERY high poly and difficult to work with so i need something a little less poly intensive.