Vector Art
- Pinecone
- Drift King
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Vector Art
I love vector art, it's my favorite form of computer art (Other then 3d Modeling)
l never made a vector art, so l posted a sample
If you can help, please give me some tips (Not links to tutorials) for the following:
-Wheel spokes
-Headlights (Harder then it looks, the most complex part of the car)
-Basic shading techniques
While you're at it, post some links of your favorite Vector Art
Edit: 3 draining hours later, l updated the picture, still waiting for some replies -.-
l never made a vector art, so l posted a sample
If you can help, please give me some tips (Not links to tutorials) for the following:
-Wheel spokes
-Headlights (Harder then it looks, the most complex part of the car)
-Basic shading techniques
While you're at it, post some links of your favorite Vector Art
Edit: 3 draining hours later, l updated the picture, still waiting for some replies -.-
- weedman173
- Professional
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- boganbusman
- Unbeatable
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I know how to do wheel spokes in 2D, but I can't do cool looking 3D ones.
What you do is make a 'perfect' circle on a new layer. Then draw your spokes, and when your done, transform & distort the wheel design to make it fit on your picture. That's the easiest way.
Here's a couple of vectors I have done where I used the same technique:
What you do is make a 'perfect' circle on a new layer. Then draw your spokes, and when your done, transform & distort the wheel design to make it fit on your picture. That's the easiest way.
Here's a couple of vectors I have done where I used the same technique:
- boganbusman
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Oh, I know, I could trace the picture with Autodesk, then plot it, then scan it so that it has the line thickness and smoothness (non-pixelated) and then color it in PhotoShop... you think that'll work??
-EDIT- Tried it, worked great, but not with a car. Unfortunately, I cannot post it, for it may considered explicit material. But if you would like to see it,and are 18+, either PM me, or IM me on AIM @ xXHaZxMaTXx.
-EDIT- Tried it, worked great, but not with a car. Unfortunately, I cannot post it, for it may considered explicit material. But if you would like to see it,and are 18+, either PM me, or IM me on AIM @ xXHaZxMaTXx.
-BUMP-
Cool, I got it to work, it's very cartoonish, but I spent absolutely no time whatsoever shading, perhaps I'll do some tomorrow.
Cool, I got it to work, it's very cartoonish, but I spent absolutely no time whatsoever shading, perhaps I'll do some tomorrow.
Last edited by xHaZxMaTx on 09 Nov 2005, 05:45, edited 2 times in total.
offcourse I have99_k wrote:No i think theres a difference between them.
Toons use more brushing and dodge tool and vectors have more solid bits for light. Just look up some vector tutorials with google.
Speaking of digimods have you re-registered mv.design
ps: We should continue this topic in the Photoshop art Topic.
- Pinecone
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Nah, keep it here, this time lm making my second vector, with shading a bit more detail, but so far l need a ton of work (Shading is a booboo, and so are lights... even the tailights).
What l need to work on:
-Rims, they're not very high quality, and lacks detail
-Tailights, l had a rough drawing of them, but they look so bad that removing them for the screenshot made it look better
-Shading, still have to get it right
-Shadows and background, but that's last
What l need to work on:
-Rims, they're not very high quality, and lacks detail
-Tailights, l had a rough drawing of them, but they look so bad that removing them for the screenshot made it look better
-Shading, still have to get it right
-Shadows and background, but that's last