High Stakes use-adapt Hot Pursuit tracks?

Need for Speed Hot Pursuit 2, Need for Speed Porsche, Need for Speed High Stakes and older

High Stakes use-adapt Hot Pursuit tracks?

Postby iwasicarus » 27 Dec 2010, 18:46

There is a program to adapt HP2 cars for use in HS3. Is there a program to do the same with tracks?? I ask bcuz after loading HP2 for the first time ever 2nit just to see what the "outdated thing" would be like compared to PU & HS, I immediately fell in love with the scenary in the game and wanted to go exploring but couldn't. The steering is so twitchy and slow to respond, at the same time that i cant stop the car from wagging like a dog's tail! ... Net surfing says yup that's the HP2 achillies heel allright, but in case sum1 knows how to minimize this ( hope! hope!! ) here's my specs. in short: XPpro SP3 running on AthlonXP Thoroughbred core 1553Mhz in Albatron KM266pro mobo (VIA AT VT8375 chipset) with 1gig 133mhz memory and a geforce2 MX200 video card. MS SideWinder Precision Pro joystick on a USB adaptor. Hot Pursuit is not yet modified.
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