Pinecone wrote:That's a horrible suggestion.
Plus, if we were to follow Sparco's idea, the amount the car wins by should be offset by the differential of zero. Meaning someone that wins by +2 should get less rep points then someone that wins by +90. Since all this is relative, the losing car shouldnt lose any points unless both participaters decide to have raise the stakes.
to add on that, the amount you win in points can also be translated to your gain in rep
so if you win by 2 points you gain 2 points and win by 90 points your rep wil gain 90 also.
But the only think that is a downside it the potential that people will try to challenge people with a "bad" car not only to make sure they win but to make sure they get as much points as possible.
how to counter that is like said before to make sure/promote that people challenge people in same rank/class/style you name it.
ooh while I am at it, I came up with this. New/ low ranking people should be able to challenge high ranking people, and the other way around should be more difficult to prevent easy wins.
cause if the low ranking player looses it is his own mistake. and he can only blame himself for challenging a big one.
so I'm now offically drained of ideas so you have to do it with this from my side...