computer Render art Topic
You can never have too many reference pics, and blueprints are insanely useful, as well. For that model, I used a top view blueprint because of it's unique shape, but for most other cars, a side view blueprint would probably be a better idea. You can find blueprints for pretty much any car you're looking for here.
And it's done. Took about 3 hours to render these.
And it's done. Took about 3 hours to render these.
Last edited by xHaZxMaTx on 24 Feb 2007, 00:33, edited 3 times in total.
Just as a quick note, if u need blue prints, just go here =) they have tons of it! Top View and Side View and Front View and even Rear View sometimes =)
nice one Haz =) somehow i still have little light-issues with rendering, but i made some last night... it's not exactly superb, but i enjoyed making it =)
Now the last one will be a combination of round stones and the tulipshape... dunno how i will make that, either 'spiral' form like now or a straight line =)
Now the last one will be a combination of round stones and the tulipshape... dunno how i will make that, either 'spiral' form like now or a straight line =)
Okie dokie, which carbon fibre pattern do you think looks the best? I tried using bump maps, but I don't think it turned out too well. I also noticed that on some carbon fibre hoods I've seen, at the right angle, it reflects an almost golden colour, and I tried to replicate that in the first two examples.
I also need some suggestions for color schemes.
I also need some suggestions for color schemes.
- boganbusman
- Unbeatable
- Posts: 5142
- Joined: 03 Sep 2004, 12:09
- Location: Mute City
- Contact:
- boganbusman
- Unbeatable
- Posts: 5142
- Joined: 03 Sep 2004, 12:09
- Location: Mute City
- Contact:
Having examined the carbon fibre top on my laptop, you're gonna need more than an actual texture to do the job.
I think what you might need is a combination of two or more materials. I suggest a glossy reflective (to simulate the reflectiong of the orange/green coloured surface) underneath and a checkered mask on top of it. The mask would only allow the glossy reflection to shine through either the white or black blockes on the checkered pattern. You may also need an overal light reflective materail on top of the whole thing.
I think what you might need is a combination of two or more materials. I suggest a glossy reflective (to simulate the reflectiong of the orange/green coloured surface) underneath and a checkered mask on top of it. The mask would only allow the glossy reflection to shine through either the white or black blockes on the checkered pattern. You may also need an overal light reflective materail on top of the whole thing.
I think I applied mesh smooth a few too many times.
I'm experimenting with materials and textures for the carbon fibre right now, I'll get a pic up when I can. That dark glossy red looks awesome! I keep looking at it and wanting to take a bite out of it because it looks like a candy apple.
-EDIT-
Okay, I can't for the life of me figure out how to get 3 materials combined (light glossy over mask over glossy CF texture, as Ibi suggested) into a single material. I tried using a compound material and adding the 3 materials in order, but the final result is just the original material before I made it a compound material.
Here are four versions of a CF material.
The bottom two are pretty simple in that they are just textures on a reflective surface. The top two materials are also the same as the bottom ones, however they have a varnish material underneath. Also if you take a close look at the top two materials, the CF pattern almost dissappears around the edges of sphere, not too sure if it's like that in real life, but ads a nice touch to it I thought.
Colour Map (or lack thereof)
Specular Map
The bottom two are pretty simple in that they are just textures on a reflective surface. The top two materials are also the same as the bottom ones, however they have a varnish material underneath. Also if you take a close look at the top two materials, the CF pattern almost dissappears around the edges of sphere, not too sure if it's like that in real life, but ads a nice touch to it I thought.
Colour Map (or lack thereof)
Specular Map
- boganbusman
- Unbeatable
- Posts: 5142
- Joined: 03 Sep 2004, 12:09
- Location: Mute City
- Contact:
I think the bottom left looks the best, even if it is just a simple texture. It's very similar to the texture I'm currently using. I'm rendering a fairly large image right now (1280x1024) and it will probably be done in about 15 minutes - I'll upload it then.
-EDIT-
I think the carbon fibre turned out pretty well. The wings near the rear of the car look like a matte material, probably because it's only reflecting white, but it's the same glossy material as the front wing.
-EDIT-
I think the carbon fibre turned out pretty well. The wings near the rear of the car look like a matte material, probably because it's only reflecting white, but it's the same glossy material as the front wing.