ask EA something about next NFS
ask EA something about next NFS
So once again I'm in Vancouver, Canada for a visit to EA Studios to preview the next NFS game. What would you guys want me to ask EA about the next NFS?
Any special complaints I should deliver?
Got any suggestions to share?
Anyway be quick (it's today and tomorrow) and be polite
Any special complaints I should deliver?
Got any suggestions to share?
Anyway be quick (it's today and tomorrow) and be polite
- Skyline_man
- NFSUnlimited Staff
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- Location: Egypt
1- What is the concept of the game this year ?
2- Are we going to have day/night racing cycles ?
Thats it for now, although i think those will be answered tomorrow maybe.
Edit: Plus what Djiel just said.
Edit 2: Who's developing the game ?
2- Are we going to have day/night racing cycles ?
Thats it for now, although i think those will be answered tomorrow maybe.
Edit: Plus what Djiel just said.
Edit 2: Who's developing the game ?
Last edited by Skyline_man on 31 May 2007, 03:24, edited 1 time in total.
1) Suggestion, make NFS available for older generation consoles for at least another year (2008).
2) Question, what's the Minimum and Recomended requirements for PC for NFS:Pro Street?
3) If the requirements much less than NFS: Carbon, how is that possible?
4) Make all platforms have the same amount of fun and excitement. If making special editions, make sure every platform has it.
Thats it. =D
2) Question, what's the Minimum and Recomended requirements for PC for NFS:Pro Street?
3) If the requirements much less than NFS: Carbon, how is that possible?
4) Make all platforms have the same amount of fun and excitement. If making special editions, make sure every platform has it.
Thats it. =D
- Will be there interior camera?
- How big is the world map
- Are the body parts from real manufacturers or created by EA like in older games?
- Can we buy, repair and sell our cars during the career?
- Ask about the game controlling. It's an arcade, simulator... does rain, wind, affect the car handling, acceleration or its grip... etc.
- How deep are the damage models. Can the rides get totaled, almost unrecognizable... or its just light damage like in nfshp2.
thanks in advance, Bojan and the EA Team
- How big is the world map
- Are the body parts from real manufacturers or created by EA like in older games?
- Can we buy, repair and sell our cars during the career?
- Ask about the game controlling. It's an arcade, simulator... does rain, wind, affect the car handling, acceleration or its grip... etc.
- How deep are the damage models. Can the rides get totaled, almost unrecognizable... or its just light damage like in nfshp2.
thanks in advance, Bojan and the EA Team
Still rolling my eyes
- prince1142003
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- gearhead450
- Drift King
- Posts: 293
- Joined: 09 Jul 2004, 01:02
- Location: Kansas, United States
-How deep is the customization for this year? Are there new performance areas to enhance? More areas to modify visually?
-Can all of the body mods be used on your vehicle, regardless of car class?
-And the one big question: Will there be a dyno track?
^^_^^
-Can all of the body mods be used on your vehicle, regardless of car class?
-And the one big question: Will there be a dyno track?
^^_^^
"Go anywhere, Go anywhere fast, Go anywhere fast looking like a damn pimp."
after a little thinking.. i do have 1 suggestion:
something especially fun for the showroom users and just to get flashy screenshots
the idea of photo-mode in carbon was kinda cool.. just lacked proper control
so, if they could improve that with:
-rotate, tilt, zoom (proper zoom this time please..)
-option to "pose" car for the photo
eg: open/close doors, free turning of wheels, turning on/off lights(opening/closing popup lights)
-maybe some effects like lighting, blur.. stuff like that
-option to clear screen of hud/buttons etc
just think about the really awesome screenshots you could take if it was done properly (think carbons photo-mode + nfsu2 dvd shots + MW camera hack but even better )
something especially fun for the showroom users and just to get flashy screenshots
the idea of photo-mode in carbon was kinda cool.. just lacked proper control
so, if they could improve that with:
-rotate, tilt, zoom (proper zoom this time please..)
-option to "pose" car for the photo
eg: open/close doors, free turning of wheels, turning on/off lights(opening/closing popup lights)
-maybe some effects like lighting, blur.. stuff like that
-option to clear screen of hud/buttons etc
just think about the really awesome screenshots you could take if it was done properly (think carbons photo-mode + nfsu2 dvd shots + MW camera hack but even better )
Are the tracks real world tracks like nurburgring, or are they made by you guys (ea)?
Is drifting hard?
Why is EA sports making it this time and not EA black box?
Are the nfs games going to continue with closed circuit tracks, or is there going to be a huge free roam city next year?
Are the exotics going to be real supercars, like lamborghini and ferrari, or are the exotics going to be just european sports cars ie bmw z4? (i dont see how a mercedes clk500 is an exotic)
will there be any new classes of cars like european tuners, american tuners, and high performance luxury?
can parts besides the wheels come off in an accident, making debris scatter on the track and cause more accidents?
can you flip a car over in an accident, or has licencing prevented that from happening? we saw a flipped rx-7 in the teaser.
will there be a wii version, even if it can't produce the same power and graphics as the ps3 and 360?
will there be penalties for ramming AI off the track?
are there any new manufactures of cars that will be in the game besides honda?
Is drifting hard?
Why is EA sports making it this time and not EA black box?
Are the nfs games going to continue with closed circuit tracks, or is there going to be a huge free roam city next year?
Are the exotics going to be real supercars, like lamborghini and ferrari, or are the exotics going to be just european sports cars ie bmw z4? (i dont see how a mercedes clk500 is an exotic)
will there be any new classes of cars like european tuners, american tuners, and high performance luxury?
can parts besides the wheels come off in an accident, making debris scatter on the track and cause more accidents?
can you flip a car over in an accident, or has licencing prevented that from happening? we saw a flipped rx-7 in the teaser.
will there be a wii version, even if it can't produce the same power and graphics as the ps3 and 360?
will there be penalties for ramming AI off the track?
are there any new manufactures of cars that will be in the game besides honda?
- NFS_ZawyeR
- Drift King
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- Drift King
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1st: We are going to have deep tuning such as U2?
2nd: Free-Roam in this one?
3rd: Police chases?
4th: More bugs to come? drop in the patches?
5th: Day / Night cycles?
6th: How many cars and if there's going to be again bonus or not customizable cars?
That's all!!
I hope you can advice them to work more time in the game instead of releasing a bunch of buggy games every year.
2nd: Free-Roam in this one?
3rd: Police chases?
4th: More bugs to come? drop in the patches?
5th: Day / Night cycles?
6th: How many cars and if there's going to be again bonus or not customizable cars?
That's all!!
I hope you can advice them to work more time in the game instead of releasing a bunch of buggy games every year.
- t3chth1rt33n
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