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Dammage in NFSU 2 ?

Posted: 31 May 2004, 21:09
by kao98
I've heard rumor said that they will be better dammages in NFSU-2. Are this rumor right or wrong ? Me, I think that's right, and that's will be a good thing ! Give your opinion here !

If subject has been evocked, sorry for this ! But they're a lot of topic here, and to find something is hardworking !

And, sorry for my english ! I'm french !

Kao ..98

Posted: 31 May 2004, 21:11
by Dragon-of-Rune
I hope that ea split that up in 2 parts one realistic and one arcade.
realistic is with real damage and arcade the damagemode from NFSU1

Posted: 31 May 2004, 21:14
by o0Yo FLipsidER JQ0o
I wouldnt like damage. I dont like seeing my beautifgul cars go to wreak :(. Neywayz, should have some option for damgae on or off. makes it fair at least.

Posted: 31 May 2004, 21:18
by Abrams
Welcome to the forums kao98!

And it would be nice if before posting a new topic you look up and see:
NFSU 2 Discussion thread

Posted: 31 May 2004, 21:26
by kao98
Oops ! Sorry ! :oops:
Then, move it if you can !

And, about my question, me I hope like Dragon of Rune ! But, for realistic dammage, one shock and your car is destroy :lol:

Posted: 31 May 2004, 21:34
by SchuMito
from what I have read in the last article available on Nfsu2, there are some hints in his words that seems as if the cars will have damage! I'don't know, as Flipsider said, I wouldn't like my car to be wrecked so an on/off option would be good!

Posted: 31 May 2004, 22:26
by Abrams
kao98 its ok :)


And well about damage.....i dont think they will make a good realistic damage, since after car hit wall at 300+ km\h it looks like pancake...

Posted: 31 May 2004, 22:34
by Summ
Dragon-of-Rune wrote:I hope that ea split that up in 2 parts one realistic and one arcade.
realistic is with real damage and arcade the damagemode from NFSU1
If you're good, you don't wreck your car ;)

Posted: 01 Jun 2004, 13:42
by ViperJay
I like the option of decide damage on/off, or the divided similation/arcade (like there was in Gran Turismo). But I also think that it's quite impossible to have a realistic damage...a great crash means great damage, but it means that probably you wouldn't be able to continue the race (and restart having a car magically repaired is not very realistic :lol: ) --->so, with realistic damage there would be nice to have a garage to repair or something like that (like in gta)...too difficult! (but perhaps I'm asking too much) :wink:

Posted: 01 Jun 2004, 13:59
by M_S
i hope there will be damage

Posted: 01 Jun 2004, 15:52
by Supra-man
i too like the damage mode on/off idea, but i dont think that they will have the damage so bad that your car will get totaled on the first wall you hit. i personally think it will be, well, slight damage, ya know. i just hope that after a race, and your car is all wrecked n stuff, that you dont have to go a rebuild your car and buy new parts which, lets hope, wont be the case. :)

Posted: 01 Jun 2004, 15:58
by ^Sparco^
but it would be realistic, a good simulation! Me I am tired of arcade, i want a simulation game. If you crash a wall, your car would be semi-brocken. 2 or 3 crahes... baum! It shoud depend of intensity of crash, logically. Then, we would have a reallistic game and we will try not to crash with any wall or other cars. In nfsu1, it doesnt mind to crash, sometimes it is even good...

After each race, you should go to garage and repair, paying a few $ or €. In other hand, these money could be won by stakes, betting money before the race. And I dont want "credits", I want € (europe) and $ (north-america)

Posted: 01 Jun 2004, 19:33
by ZeroB@NG
don't know but in an older NFS Part (4?) the damage was shut off by lowering the GFX details from the car?

Posted: 01 Jun 2004, 20:55
by kao98
Dani350z wrote:but it would be realistic, a good simulation! Me I am tired of arcade, i want a simulation game. If you crash a wall, your car would be semi-brocken. 2 or 3 crahes... baum! It shoud depend of intensity of crash, logically. Then, we would have a reallistic game and we will try not to crash with any wall or other cars. In nfsu1, it doesnt mind to crash, sometimes it is even good...

After each race, you should go to garage and repair, paying a few $ or €. In other hand, these money could be won by stakes, betting money before the race. And I dont want "credits", I want € (europe) and $ (north-america)
Need for Speed have never been simulation games, but arcade game. Same whith dammages, it was sometimes good, but never realistic. And I would'nt it was different this time :wink:

Posted: 01 Jun 2004, 23:01
by Dragster
Well, I would like damage; but only if it's on the visual side of the car. You know, no effect on the performance.

Posted: 01 Jun 2004, 23:50
by kao98
Or the same of NFS-HS (N° 4) ! you can choose "no dammage" - "visual dammage only" or "visual and performance dammage".
;-)

Posted: 02 Jun 2004, 02:59
by Drewb99
I want body kits-a-flyin' and little cracked altezza lights all over the track, dammit! Give their 5-foot wing a little trimming and make them pay for their 2" ground clearance.

Posted: 04 Jun 2004, 06:17
by OlovesD
i also think damage on/off is fair... and i agree that parts flying off your car in damage mode would me more realistic and fair... and since players will have the option to finish the game racing only 1 type of event, damage should influence their performance choices: a car built to race circuit, sprint or any other event that has frequent high jumps shouldn't be so attached to the ground as they are in NFSU 1 - its bumpers and skirts should be braking very often... it would give circuit cars a not-so-extreme performance when compared to drag cars, but it isn't so in real life??? :wink:

Posted: 04 Jun 2004, 06:34
by DominicRX7
I hope theirs damage, I think it'd be cool to watch a replay of your car flying into a billion pieces, but thats just me.

Posted: 04 Jun 2004, 10:51
by T-Shine
As Abrams wrote a bit earlier, please continue the discussion in the NFSU 2 Discussion thread, thank you.