laggy!

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laggy!

Post by ???? »

when I'm playing the game on highest settings i only get 20-25 fps
i'm wondering if it should be so or if something is wrong?

My specs are Intel P4 3.2
Geforce 6800le 128mb
1024mb ram
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^Sparco^
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Post by ^Sparco^ »

1. For gaming, AMD > Intel
2. I bet you think you have the total pwnage gfx card, but it's not right. 6800LE is the worst model of 6800 series.
3. Everything max? Do you mean 1600x1200 and total AA/AF and improved contrast?

mmmhm.... I get 2fps with everything max at 1024, so 25fps @ 1600x1200 is awesome, you should be happy.
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Post by ???? »

i know that 6800le is not as good as gt or ultra, but i've unlocked the locked pipes so it gets a little bit closer to them.
i'm playing with 1280x1024 and everthing else on high.
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Pigbenis
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Post by Pigbenis »

What's "the game"?
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Post by ???? »

nfsu 2
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Stereo
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Post by Stereo »

Turn off enchanced contrast and AA
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Post by PSZeTa »

^Doh, lmao..

It shouldn't be running on 20-25 fps with a 6800LE + Unlocked pipes, that's his problem.

Don't know if the processor is a huge bottleneck, I don't think so though.
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Post by ???? »

i tryed to turn off AA and enchanced contrast. i'm getting 30-50 fps now but sometimes it's still very laggy

my processor is a p4 3.2 prescott

I can play Juiced with 1152x864 and everything on max
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The Gravedigger
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Post by The Gravedigger »

big difference in polys per car in nfsu2... compared to juiced

and the total texturing level :?
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Post by vellu »

Hmm, I'm playing NFSU2 a 1600x1200 with full AA/AF and all effects except motion blur and seems to run smoothly (it won't allow motion blur at that res, propably because my gfx only has 128MB of memory, though I would not want to use blur anyway). Haven't checked the FPS though. Is there an option somewhere in the game to see it?

Juiced runs fine too with the same res/full settings.

Oh, AMD XP 2400@2.0GHz, 6600GT AGP 128MB, 1024 MB RAM
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D-O2G
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Post by D-O2G »

hey vellu, u shouldn't gave any wories about that 128 gddr3!
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Sir Ibi
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Post by Sir Ibi »

Do you have any programs running in the background whilst play NFSU2.... Maybe your comp could do with a bit of cleaning up, i.e. Disk clean up, ScanDisk, Disk defragmenting.... they may not solve your lagging problems, but it does keep your PC running smoothly..
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Post by Pinecone »

the game runs slowly because of the poor programming
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vellu
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Post by vellu »

D-O2G wrote:hey vellu, u shouldn't gave any wories about that 128 gddr3!

Uhm, what? I'm not worried about anything. I was just guessing as to the reason why motion blur will not enable at 1600x1200 (the option is choosable, not greyed out; it just doesn't do the blur effect at 1600x1200), I'm thinking that particular effect at that resolution runs out of graphic memory. I'm only guessing though.

Anyone have 256 MB card (or more) and capable of testing the game at 1600x1200. To see if blur is available if there is more graphic memory?

Not that I really care. I think the blur effect is odd and stupid anyway. I would not use it even if I could (I have tested it at lower resolutions).
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Post by PSZeTa »

The Gravedigger wrote:big difference in polys per car in nfsu2... compared to juiced

and the total texturing level :?
But it should be running better than 20-25 fps.
vellu wrote:Haven't checked the FPS though. Is there an option somewhere in the game to see it?
You can download Fraps to check your framerate in games. It allows you to make screenshots too.
vellu wrote:Anyone have 256 MB card (or more) and capable of testing the game at 1600x1200. To see if blur is available if there is more graphic memory?
Might test it after a Windows reinstall, which is soon. NFSU2 isn't working properly since I moved all the data over to a new HD.

BTW, 6800GT @ slightly higher than Ultra speeds.
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Post by vellu »

PSZeTa wrote:You can download Fraps to check your framerate in games. It allows you to make screenshots too.
Thanks for the tip. I checked; runs at about 22-28 fps@1600x1200 with everything but blur. Quite enough for a racing game, atleast in my eyes. For a first person game, this would propably not be enough though. Then again, I rarely play such games, and even if I did it doesn't have to run at this high res...
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Post by Felixkissa »

well the blur works fine with my X800 Pro 256mb(driver: Omega 2.6.42) in 1600x1200 and fps is about 30, tho the card is oveclocked (500MHz/1000MHz)
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vellu
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Post by vellu »

Thanks for checking, felix. Allthough it's a different card entirely, my initial suspicion seems verified (that is, 128MB not enough for blur at 1600x1200)
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Post by Pinecone »

You guys are lucky, my ancient GeForce 2 has a max res of 1024x768 with an average fps of 12.
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Post by Felixkissa »

has nothing to do with luck after you've worked to buy that card, like I have ;)
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