Pro Street Q&A Session June 2007

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Bojan
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Pro Street Q&A Session June 2007

Post by Bojan »

We've teamed up with EA to bring you the chance to find out more about Need for Speed Pro Street by directly asking the developers. To make sure they answer our questions, the sessions will be limited to topics that have been revealed already. So if you want to get the details on physics, damage or smoke, make sure you send in your questions. Around 10 questions will be sent to EA for answering on June 15th. The answers will be posted on the link below, as soon as we receive them.
Visit <a href="http://www.nfsunlimited.net/article/23">this link</a> for details on how to participate.
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shadow665
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Post by shadow665 »

this should be interisting
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arabnight
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Post by arabnight »

i dont know if they will be able to use any info that we give them for this game
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YaelDjiel
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Post by YaelDjiel »

we're not giving info, THEY are...

its a Q&A
Q's from nfsunl
A's from EA

:roll:
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Glopaticki
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Post by Glopaticki »

Do we ask the question here? If so do your tyres blow or wear over time?
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weedman173
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Re: Pro Street Q&A Session June 2007

Post by weedman173 »

Bojan wrote: Visit <a href="http://www.nfsunlimited.net/article/23">this link</a> for details on how to participate.
Read the whole thing next time :P
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Glopaticki
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Post by Glopaticki »

My bad its just i can't get to the home page so i only saw it here. But i managed to stop the page while its loading to get just a bit of it
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m2
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Post by m2 »

I want to ask EA this question: "What will "Pro Street" require to work on a PC?
It is easier to wage war with wise enemies than be at peace with foolish friends...
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Glopaticki
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Post by Glopaticki »

m2 wrote:I want to ask EA this question: "What will "Pro Street" require to work on a PC?
Hey dude you gotta email them ur questions its on the homepage i made the mistake of posting it here cause i couldn't load the homepage before but now i can
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m2
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Post by m2 »

oh #-o ...thanks man
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Post by SLJ »

try to ask wat car are there in prostreet!!!!!!


i going to ask and going to reply asap
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Post by race_invader »

Well my guess is only decent questions will be answered, im going to have a really good think about it :) ive never had a chance in my life to ask a developer questions... well at least question 8)
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Post by ahmad0410 »

Well, this month's topic is nothing bout the carlist or anything. The topic are about the physics, damage, and smoke only.
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Post by SP4RCO »

For the June 15th Q&A session, the following topics are available:
Physics - including car handling, sense of speed, difficulty of driving,
Damage - how it affects performance, what if you total your car, duct tape repairs,
Smoke - does it really look as good as they say, smoke related game challenges / achievements.
feels like the questions are already done by them...


Well here I go:

physics: is this game meant for using a keyboard or a steering wheel? We know it can be played using any one, just tell us which of them is more suitable for NFSPS. i.e. NFSCarbon= keyboard (wheel playing is weird) TDU= wheel (keyboard playing is hard)

Damage: how much must the car be crashed for getting totaled? Is it real or is it like in NFSHP2? (300 collisions = front bumper 5%damaged)
Still rolling my eyes :roll:
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Post by ahmad0410 »

Please send your answer to them through the email given. Not here. =D
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Bojan
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Post by Bojan »

ahmad0410 wrote:Please send your answer to them through the email given. Not here. =D
Email is available on the article page (which is listed at the end of the news post): http://www.nfsunlimited.net/article/23
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