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by Targa
12 Apr 2004, 18:36
Forum: Editing
Topic: nfs4->HP2 converting.
Replies: 79
Views: 24557

Hello viper_gts I don't unerstand the step 3 of Mesh Editing: "Create a new 128x128 texture file for the wheels and save if in .bmp format, then re-texture the wheels and brakes to it" -why is it in mesh editing? -where can I get these texture? -what do you mean by "re-texture"? ...

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