Battlefield 2 - New Demo
Battlefield 2 - New Demo
Battlefield 2 Preview
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Release Date(?)
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Game - June 17, 2005
Demo - June 2, 2005
Requirements(?)
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Windows XP (incompatible with Windows 2000 and Me)
Pentium IV 1.7 GHz (recommanded: Pentium IV 2 GHz or Athlon XP)
512 MB RAM (recommanded: 1 GB RAM)
Video Card with 128 MB (recommanded: ATI or Nvidia)
DirectX Versión 9.0b
Features
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- Online multiplayer action with up to 64 players on the PC.
- All-new gameplay engine brings the immense locations to life complete with realistic physics and dynamic lighting.
- Maps scale to the number of players engaging in battle for a unique and intense experience every time.
- Take control of over 30 land, sea, and air vehicles, including tanks, helicopters, hovercraft, fast attack vehicles, and fighter jets.
- Choose to battle as U.S., Chinese, or Middle East Coalition troops, each with their own unique arsenals.
- A variety of solider classes including Assault, Sniper, Special Ops, Combat Engineer, Medic, Heavy Weapons, and Anti-Tank units.
- New state-of-the-art weapon systems, including wire-guided missiles and laser designated bombs.
- Material penetration feature makes sure players know the difference between cover and concealment.
- Character Persistence and Growth. With in-game success, players increase their rank from recruit all the way to General and unlock new weapons, medals, and more.
- Join a squad or select the new Commander Mode to assume the strategic role of a battlefield commander directing his forces.
- Full in-game community support including, buddy lists, stat tracking, live chat rooms, and in-game clan creation.
- Voice-over IP supported with headset.
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Images
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http://cerberus.gamershell.com/screenshots.../13787_full.jpg
Tank Platoon driving through downtown. 1024 x 768
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http://cerberus.gamershell.com/screenshots.../13789_full.jpg
US Marine firing M16wM203. 800 x 600
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http://cerberus.gamershell.com/screenshots.../13798_full.jpg
Dogfight between two fighters. 800 x 600
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http://cerberus.gamershell.com/screenshots.../13800_full.jpg
Firstperson View of Digicamo. 1024 x 768
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http://cerberus.gamershell.com/screenshots.../13806_full.jpg
2 Infantry with tank . 1024 x 670
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Video Images
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http://s7.invisionfree.com/dertheband/inde...post&id=4670383
http://s7.invisionfree.com/dertheband/inde...post&id=4670393
http://s7.invisionfree.com/dertheband/inde...post&id=4670396
Features are from the Official Battlefield 2 Website
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-----
Release Date(?)
-----
Game - June 17, 2005
Demo - June 2, 2005
Requirements(?)
-----
Windows XP (incompatible with Windows 2000 and Me)
Pentium IV 1.7 GHz (recommanded: Pentium IV 2 GHz or Athlon XP)
512 MB RAM (recommanded: 1 GB RAM)
Video Card with 128 MB (recommanded: ATI or Nvidia)
DirectX Versión 9.0b
Features
-----
- Online multiplayer action with up to 64 players on the PC.
- All-new gameplay engine brings the immense locations to life complete with realistic physics and dynamic lighting.
- Maps scale to the number of players engaging in battle for a unique and intense experience every time.
- Take control of over 30 land, sea, and air vehicles, including tanks, helicopters, hovercraft, fast attack vehicles, and fighter jets.
- Choose to battle as U.S., Chinese, or Middle East Coalition troops, each with their own unique arsenals.
- A variety of solider classes including Assault, Sniper, Special Ops, Combat Engineer, Medic, Heavy Weapons, and Anti-Tank units.
- New state-of-the-art weapon systems, including wire-guided missiles and laser designated bombs.
- Material penetration feature makes sure players know the difference between cover and concealment.
- Character Persistence and Growth. With in-game success, players increase their rank from recruit all the way to General and unlock new weapons, medals, and more.
- Join a squad or select the new Commander Mode to assume the strategic role of a battlefield commander directing his forces.
- Full in-game community support including, buddy lists, stat tracking, live chat rooms, and in-game clan creation.
- Voice-over IP supported with headset.
-----
Images
-----
http://cerberus.gamershell.com/screenshots.../13787_full.jpg
Tank Platoon driving through downtown. 1024 x 768
-----
http://cerberus.gamershell.com/screenshots.../13789_full.jpg
US Marine firing M16wM203. 800 x 600
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http://cerberus.gamershell.com/screenshots.../13798_full.jpg
Dogfight between two fighters. 800 x 600
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http://cerberus.gamershell.com/screenshots.../13800_full.jpg
Firstperson View of Digicamo. 1024 x 768
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http://cerberus.gamershell.com/screenshots.../13806_full.jpg
2 Infantry with tank . 1024 x 670
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Video Images
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http://s7.invisionfree.com/dertheband/inde...post&id=4670383
http://s7.invisionfree.com/dertheband/inde...post&id=4670393
http://s7.invisionfree.com/dertheband/inde...post&id=4670396
Features are from the Official Battlefield 2 Website
Last edited by korge on 15 Jun 2005, 18:32, edited 1 time in total.
korge
I read a bit about it in a games magazine... it looked awsome... I hope the single player mode is abit better... cause in battlefield 1 it wasn't worth even for trainig.
and also hope that the aircraft are better controleble than in one, I don't know how battlefield vietnam was in that but in the WWII episode the planes where terrible... IMO
btw the graphics look great!
for me it looks like a must have in my collection..
and also hope that the aircraft are better controleble than in one, I don't know how battlefield vietnam was in that but in the WWII episode the planes where terrible... IMO
btw the graphics look great!
for me it looks like a must have in my collection..
The airplanes in vietnam are good to use but the trouble comes to dogfights and shooting the missles... its so hard to actually hit a target and still watch your flying.. most of the times, my bombing runs are usually kamakazie.(not on purpose ) Other than that, i just use the airplanes to paradrop in the enemys bases. they have a new HUD in BF2. The balance and information is now on your HUD like on a real plane which really takes a load off of taking your eyes off the screen to make sure your still flying straight.
korge
so true, flying was easy, but after 5 seconds in the air, you had to do a difficult u turn. From all the videos and screenies.. the maps can be up to 4 - 6 times bigger, depending on how many players are on the map. Now they have a selection to were if theyre are only 2 players, it puts you in a selected region of the entire map, to prevent any transportation problems you may have.
Filefront wrote:How do the adjustable sized maps work? Will the maps expand as the server grows or will it be a pre-set option?
EA wrote:All twelve maps that will be released have three sizes. 64, 32, and 16 player versions will be offered. Dynamically changing the map sizes as the game progresses is not an option but may be offered in future patches.
korge
- ^Speed 12^
- Drift King
- Posts: 960
- Joined: 07 May 2005, 17:43
- Location: UK
- ^Speed 12^
- Drift King
- Posts: 960
- Joined: 07 May 2005, 17:43
- Location: UK
Now that BF2 has gone gold, EA has finally released the official Release date. June 21. There were not any new updates other than the fact that EA reccomends players practice single player with the smarter AI before jumping in Multiplayer. From this, it is obvious that BF2 wont be too similar to the original. Im guessing better AI(ones that wont kamakazie helicopters) and more to do. I personally love the balance between vehicles and players.
If there are 20 players, there will be around 38 vehicles. This is good. Not to mention this auto matically changes as does the map size. All these features, including voice over IP will have the combat playing easily as does the team play in Counterstrike.In this i mean all the sqaud based combat. Having teams of 5 is more easy to manage than armies of 30.
More to Come.. i think...
If there are 20 players, there will be around 38 vehicles. This is good. Not to mention this auto matically changes as does the map size. All these features, including voice over IP will have the combat playing easily as does the team play in Counterstrike.In this i mean all the sqaud based combat. Having teams of 5 is more easy to manage than armies of 30.
More to Come.. i think...
korge
- Cpt.Razkit
- Professional
- Posts: 1746
- Joined: 04 May 2005, 15:07
- Location: Colorado Springs, CO
- ^Speed 12^
- Drift King
- Posts: 960
- Joined: 07 May 2005, 17:43
- Location: UK
I Thought the same thing but to my surprise it doesnt take much power. I run it at highest settings and get decent frames. So if you have a below decent comp, run the game at lowest gfx and it should run perfect.nfsdriver wrote:i wish i had a better computer.. i might buy a gaming computer on ebay so i could play comp games..
But of course, once you play this game it wont be about the gfx. Its just so dmn intense.
korge
- Dragon-of-Rune
- Unbeatable
- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
I have to say, They graphics aren't bad, but definitly more realistic compared to Doom 3 style shaders. Theyre decent to HalfLife 2 graphics, I guess. But since the battlefields can be as big or bigger than the entire City in Underground 2, could you imagine how hard that is on a CPU and Card(Geometry and Polygons)?Dragon-of-Rune wrote:I hope original has better graphics then the demo, but not to complain graphics look good.
This is the map that comes with the demo(16 player version). It may seem small, but when your body is only a pixel on this map, This map is big. Not to mention how cluttered the place is also.
Here is one of the biggest maps in the whole game(not available in the demo.)(This is the 64 player version.)
EDIT-Stig, Make sure you make a User ID. Ill need it later to battle you online.
korge
I am already online... and have to say it is even better then the single player demo... flying ROCKS here... only have to install my joystick cause that flies alot easier...
I think the GFX is pretty good... but there are alot of controls to remember... but he... what do you expect
btw I love flying (or co-flying) the Blackhawk and the Cobra... the F35 JSF ain't bad but for the 32 player online it goes to fast and I can't steer fast enough with my mouse atm
I think the GFX is pretty good... but there are alot of controls to remember... but he... what do you expect
btw I love flying (or co-flying) the Blackhawk and the Cobra... the F35 JSF ain't bad but for the 32 player online it goes to fast and I can't steer fast enough with my mouse atm
Whats your ID? Im I_Cant_Aim.TheStig wrote:I am already online... and have to say it is even better then the single player demo... flying ROCKS here... only have to install my joystick cause that flies alot easier...
I think the GFX is pretty good... but there are alot of controls to remember... but he... what do you expect
btw I love flying (or co-flying) the Blackhawk and the Cobra... the F35 JSF ain't bad but for the 32 player online it goes to fast and I can't steer fast enough with my mouse atm
Anyways, I love the way the set up the controls. It can be hectic when your sqaud gets split and seperated and pinned down, but the orders are perfect. Too me, I run the gfx at medium and it runs well. On high, the shadows start spazzing out.
EDIT- Word to the wise. This is Crucial info.
Battlefield 2 ONLY supports the following video cards:
Radeon X700 (PCIe)
Radeon X600 (PCIe)
GeForce 6600 (PCIe)
GeForce PCX 5900 (PCIe)
GeForce 5800 Series (AGP)
ATI Radeon X800 XT Platinum Edition
ATI Radeon X800 PRO
ATI Radeon 9800 Series
ATI Radeon 9600 Series
ATI Radeon 9550 (RV350LX)
ATI Radeon 9500 / 9700 Series
ATI Radeon 8500 Series
ATI Radeon X300 Series
NVidia GeForce 6800 Ultra
NVidia GeForce 6800 GT
NVidia GeForce 6800
NVidia GeForce FX 5950 Series
NVidia GeForce FX 5900 Series
NVidia GeForce FX 5700 Series
korge