E3: Developer Walkthrough Video at GT

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NFS_ZawyeR
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Re: E3: Developer Walkthrough Video at GT

Post by NFS_ZawyeR »

This game looks like Need For Speed is supposed to look like. Not tight corners and maximum 200 km/h. ;)
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ahmad0410
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Re: E3: Developer Walkthrough Video at GT

Post by ahmad0410 »

No tight corners is not the way to put it. This is just the Speed Challenge on a freeway where there isn't suppose to have tight corners. =.-.
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Skyline_man
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Re: E3: Developer Walkthrough Video at GT

Post by Skyline_man »

BrontoX wrote:Small details that kill your PC...
Get a console...
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2furio
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Re: E3: Developer Walkthrough Video at GT

Post by 2furio »

Skyline_man wrote:
BrontoX wrote:Small details that kill your PC...
Get a console...
The answers to life's questions are not that simple. :P
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Re: E3: Developer Walkthrough Video at GT

Post by Bulldozer »

Console sucks PC rules!!!!!!!!!!!!!!!!!!!!!!
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xturbo
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Re: E3: Developer Walkthrough Video at GT

Post by xturbo »

Bulldozer wrote:Console sucks PC rules!!!!!!!!!!!!!!!!!!!!!!
Correct and very accurate in the answer.
I agree lol :lol:
Pro Street will look better in a DX10 card hehehehe :twisted:
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prince1142003
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Re: E3: Developer Walkthrough Video at GT

Post by prince1142003 »

Only if it uses DX10. So far, EA has neither confirmed nor denied rumors that Pro Street will be DX10 compatible.

Even then, in order to "appeal to a wider audience," EA will make it backwards compatible with DX9 (which is still more popular right now than DX10), meaning completely pointless to have it DX10 compatible.

On top of that, most DX10 cards out now get beat like crazy by their DX9 counterparts. Fact is, there just aren't any good DX10 cards out compared to their DX9 counterparts.
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Re: E3: Developer Walkthrough Video at GT

Post by 2furio »

prince1142003 wrote:On top of that, most DX10 cards out now get beat like crazy by their DX9 counterparts. Fact is, there just aren't any good DX10 cards out compared to their DX9 counterparts.
Nah, that's totally false. The fact is that the drivers for Vista are not calibrated properly and the games don't fully benefit from the video cards. Also, the fact that Vista is a bit unstable, especially at gaming. This can all be fixed with a quick driver.
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Re: E3: Developer Walkthrough Video at GT

Post by Skyline_man »

Bulldozer wrote:Console sucks PC rules!!!!!!!!!!!!!!!!!!!!!!
Only if the game is well optimized for the PC, which usually doesnt happen. (NFS i mean)
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Re: E3: Developer Walkthrough Video at GT

Post by BrontoX »

Skyline_man wrote:
BrontoX wrote:Small details that kill your PC...
Get a console...
I'm not paying over 500Euros to buy a console and then see that a game is for one console and not for another. So i am better off with my PC.
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TheStig
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Re: E3: Developer Walkthrough Video at GT

Post by TheStig »

What is this a PC vs Console discussion or a DX10 vs DX9 discussion??

NO it's about the new NFS PS movies.

So stick to that topic!
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Re: E3: Developer Walkthrough Video at GT

Post by race_invader »

Even know its still in development but that RX-7 sounds abit crappy imo.. also love the new race menu it reminds me of juiced2 how they have models and stuff in the background with crowds etc. The smoke! that rules! i really am just going to be on arcade mode (If it has one) and just do burnouts :P

Oh Oh!! and the best bloody thing kinda.. on the X360 version of Prostreet it will have custom soundtrack =D> woo! i just love it how X360 makes it have that possible with every game
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peterfaj
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Re: E3: Developer Walkthrough Video at GT

Post by peterfaj »

These videos make the game look kind of hard, I hope the game will be able to change the AI worse if player keeps losing, that way, he won't need to risk that much. And if player would be easily winning, AI should get better. I really hope they use this in the game [-o<

Also, I hope EA will make a risk-less fun quick(custom, whatever) race. And that you don't have to complete the story. [-o<
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Glopaticki
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Re: E3: Developer Walkthrough Video at GT

Post by Glopaticki »

Only if they made their damage like Burnout...seriously if u crash and get totalled you wanna go out in style. Also i think if you hit a car in the backside at high speed it should destroy part of the back car maybe even bending or snapping the axle, leaving the other guy totalled aswell as urself.
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Re: E3: Developer Walkthrough Video at GT

Post by peterfaj »

Btw, Bojan, you said the game lacks sense of speed. It seems fixed now. 8)
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