NFS World (Palmont, Rockport, Bayview)
NFS World (Palmont, Rockport, Bayview)
I thnk the whole thing is goofy, But if you notice, so far all the citys are coastal...
And how will this play with the whole idea of NFS The Island?
And how will this play with the whole idea of NFS The Island?
korge
I still prefer seeing highways, like in desert (F&F one...), or some valleys like GTA SA , to join cities.. laaaaarge highways, also to test the "top speed", just like what u do when you drive in those large insane highwaysspectre01 wrote:a bridge is not nessary, but if you can take plane or whatever the way to get to another city like Rockstar did in Midnight club3, that also cool...
- Sil-Eighty
- Turbo Charged
- Posts: 97
- Joined: 09 Nov 2006, 00:19
- Location: Montreal, Que
- Andre_online
- Unbeatable
- Posts: 7730
- Joined: 04 Jun 2004, 10:43
- Location: Singapore (GMT+8)
- Contact:
I don't think there ever was a name for it, just a few tracks.MrPalmont wrote:Excuse me for the question, but which city do we play in U1?
I think having all the cities/canyons connected would be awesome, but obviously it would be to big for the current gen systems. The PS3, 360, Wii and the PC would be able to play it fine.
I would love to just free roam the canyons, I thought you would be able to do that in Carbon at first, but we all know how EA is.
As for the bridge or plane thing, I would say add both.
-
- Turbo Charged
- Posts: 69
- Joined: 27 Oct 2006, 15:20
- Andre_online
- Unbeatable
- Posts: 7730
- Joined: 04 Jun 2004, 10:43
- Location: Singapore (GMT+8)
- Contact: