New Interview at Game Informer

by Skyline_man at 20:55 • Comment (1)Link to news article

The online magazine [url=http://url]Game Infomer[/url] posted an interview with producer John Doyle, a producer on NFS Pro Street. While the interview doesnt reveal any new information, you still may find it interesting.

[quote][b]Game Informer: You guys are trying something new every year, and this seems to be a little bit more of a realistic look at street racing.[/b]

[b]John Doyle:[/b] We’re trying to get a realistic, believable street-racing vibe. We’re trying to reflect what we see the culture doing. The culture is really moving away from that bling, the neon, the fast and the furious thing; the cars that ride on trailers but don’t actually ever ride on the track. It’s moving much more in the direction of emphasizing performance and skill, and we try to reflect that. We’re a video game, so we try to reflect that in a way that’s as cool as we can possibly imagine it.

[b]GI: Does that mean that you’re going to get away from some of the—and don’t mind me saying this but—some of the cheesy CG actors and plot movement.[/b]

[b]Doyle:[/b] (laughs) It’s certainly not going to be anything like what you saw in Most Wanted or in Carbon. We’re not really looking at the green screen with the actors. We think it’s important to set the game experience in the world and in the culture, and we think it’s really important to make sure there’s a strong context of motivation that helps guide you through the games. There’s certainly going to be a story, there’s a reason to race, but I don’t think it’ll be as recognizable as anything that was in Most Wanted or Carbon. [/quote]
Read the rest [url=http://www.gameinformer.com/News/Story/200706/N07.0601.1611.06445.htm]here[/url].

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